New tab with weapon selection UI was added. Character customization UI was updated. Store tab was removed.
new character+weapon customization ui
The previous UI design was mostly flat and low contrast. The low contrast was a problem because it was hard to see the widgets. So I'm slowly switching...
ui rework and a little redesign
Each game server had 1 game world for 16 slots/players (it's 8 vs 8 on a team deathmatch). To reduce the memory usage I had to switch to the multi-world...
wip: multi-world game servers
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