Kingdoms - procedural RPG in medieval world with randomly developing story, quests and world.
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Seems like it could be fun to mess with those npcs. I like how you can potentially learn that something is in a direction by observing them. Very cool
That's exactly, what we wanted - look at NPC and to learn something.
very good goal, too often games just leave them brainless and with no motivation.
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Seems like it could be fun to mess with those npcs. I like how you can potentially learn that something is in a direction by observing them. Very cool
That's exactly, what we wanted - look at NPC and to learn something.
very good goal, too often games just leave them brainless and with no motivation.