Developed by UK-based Game Developer Chrysalis Games, Kingdom Sieges is a medieval third-person Roleplay for Computer, Xbox/PlayStation and Next-Gen.
Kingdom Sieges is an immersive and story-based medieval role-playing game by Chrysalis Games.
In Kingdom Sieges, you take on the role of an impoverished knight and seek your new path to fame, fortune and power in an atmospheric and authentic medieval world.
Experience a diverse and exciting game world, where countless missions and stories immerse you in a breathtaking landscape and an authentic Medieval world.
Decide on your own play style during the many main quests, whether you want to claim your reputation and influence as an honourable knight or raid villages, raids and epic sieges driven by wealth and power.
Join the ancient sagas of the ancestors and become a powerful and influential warrior on the battlefield. Use your wealth and resources to fulfil your dream of owning your own castle and maintain your own troops to discover or pillage new lands.
Hail to you, you bold and brave knights and servants! We would like to welcome you to our second Development Update on the evolution of our medieval RPG, Kingdom Sieges. It has taken a while for
us to release a new update, but nevertheless, we have obviously been very creative and diligent.
Since the early days of developing the project almost 1.5 years ago, we constantly made a focus on a high level of authenticity and good quality. By creating a medieval world that feels as realistic as possible, our ambition is to provide players with a fascinating, interactive game environment.
For this, we have spent countless hours researching, visiting historical sites, photographing and mapping for inspiration.
One special feature of Kingdom Sieges, the construction and further elaboration of own castles, receives much and significant importance. In a broadly distributed network of functions and Logics within the entire game world, a wide variety of factors and influences are taken into account for the construction and prosperity of the player and his/her properties.
Based on the medieval strategy of the time, it is also of strategic importance in Kingdom Sieges where the castle or fortress is built. A compound and site far from any supply such as water, raw materials for construction or transport routes to generate road tolls will have a hard time progressing in the future.
Another not unimportant way to get access to goods and resources is to loot villages and settlements.
This option should not be underestimated, especially at the beginning of the game, even if it is daring and risky. However, depending on the scope, the consequences are sometimes disastrous: if a settlement is plundered that is under the protection of another lord of the castle, this can lead to a bloody conflict.
As the name Kingdom Sieges already suggests, there will not only be minor feuds and clashes of power in the progress of the game, but also massive and bloody battles with sieges.
And this is what the next update will be about. For the time being, that's it for the Kingdom Sieges insight, we hope for your continued support. Please also check out our social media, where we regularly post new impressions and progress on Kingdom Sieges.
You will find the links to our Twitter, Instagram and Facebook accounts at the end of this article.
Follow Chrysalis Games on the social networks: Twitter Instagram Facebook ArtStation
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Looks very promising, could be a nice addition to KCD etc. Excited to see more.