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King under the Mountain is a simulation-based strategy/management game where you design, build and run a settlement in a fantasy world. Then, once you're up and running, you can send out groups of adventurers to explore and loot other players' creations, playing out through turn-based tactical combat. You start a game on a randomly-generated area map with a few settlers, tools and other provisions, and slowly grow into a self-sustaining village, town, or eventually, a city. You play as one of several fantasy races each with their own unique gameplay mechanics.

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The Kickstarter campaign for King under the Mountain has sailed past it's funding goal in just 4 days!

If you've not been following us so far, King under the Mountain is a simulation-based settlement-building strategy/management game set in a fantasy world. You play as one of several different races with their own challenges and playstyles (currently only dwarves are in the prototype but at least playable orcs and humans are planned) and set out to found a new colony with a small group of settlers and starting supplies. You develop and build up over time, until you're managing a huge fully-functioning society with its own economy and industry.

Here's the latest trailer:

And here's how the current trend from Kicktraq is looking:

So even after hitting the goal the campaign is keeping up a decent momentum. We've just unveiled the following stretch goals:

If we reach £35,000, we'll commit to releasing a free expansion for everyone which will add playing as an outcast wizard or warlock (effectively another "race" option). Magic is dangerous in the world of King under the Mountain and as a result you've been cast out of your society to fend for yourself against a hostile world. You'll want to build a defensible lair using the muscle of magically-created golems, placing traps and magical defenses for any foolish adventurers or mage-hunters coming for your loot or life. Once you've secured your hideout, adventure out into the world hunting for tomes of magical knowledge to extend your power and abilities. Perhaps you'll take your revenge upon those who cast you out in the first place?

The second stretch goal works much like the first, committing us to releasing a big free update for all players, but instead of playing as a wizard who has been cast out through no fault of their own, this time you've decided to become a student of the dark arts of necromancy in search of the ultimate goal - immortality. As you expand your knowledge of magic in the domain of death, you will raise loyal followers from the corpses of your enemies. Send out your legions of undead to attack and conquer the surrounding areas, and later, the world!

So if you like the look of things, please check out the Kickstarter and consider getting in on the fun! Backing the campaign for a copy of the game (£13) is cheaper than it'll be once we go to digital distribution (Alpha 1 at £15) so it's the best time to become a backer!

King under the Mountain is now live on Kickstarter!

King under the Mountain is now live on Kickstarter!

News 7 comments

A simulation-based settlement-building strategy game, now crowdfunding!

June 2018 Update - Return of the King

June 2018 Update - Return of the King

News 1 comment

Monthly dev update for King under the Mountain - a simulation-based strategy game inspired by Dwarf Fortress, The Settlers and Prison Architect.

May 2018 Update - Second Breakfast

May 2018 Update - Second Breakfast

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Monthly dev update for King under the Mountain - a simulation-based strategy game inspired by Dwarf Fortress, The Settlers and Prison Architect

April 2018 Update - Flora and Farming

April 2018 Update - Flora and Farming

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Monthly dev update for King under the Mountain - a simulation-based strategy game inspired by Dwarf Fortress, The Settlers and Prison Architect. This...

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King under the Mountain win32 v0 3 3

King under the Mountain win32 v0 3 3

Demo

Early playable prototype of King under the Mountain, for Windows 32 bit.

King under the Mountain linux64 v0.3.3

King under the Mountain linux64 v0.3.3

Demo

Early playable prototype of King under the Mountain, for Linux.

King under the Mountain mac v0.3.3

King under the Mountain mac v0.3.3

Demo

Early playable prototype of King under the Mountain, for Mac.

King under the Mountain win64 v0.3.3

King under the Mountain win64 v0.3.3

Demo

Early playable prototype of King under the Mountain, for Windows

Comments
RomanianReaver
RomanianReaver

No beer? And yet you say they're dwarves?! **opens the grudge book**

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RocketJumpTechnology Creator
RocketJumpTechnology

Ah but the beer is coming, with a very detailed production chain and a major part of the economy! :) Just not in this version sadly, but the next major one I'm sure it will be.

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RomanianReaver
RomanianReaver

That'll do laddie, that'll do.

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EarlyAccessGamer
EarlyAccessGamer

Hi, I was really enjoying playing your game. Even so early in development the mechanics are tight and fun. However, the demo crashed shortly after I started using it and I noticed that I was up to 3GB of memory usage from the game. I think you might have a memory leak :(

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RocketJumpTechnology Creator
RocketJumpTechnology

Here's a quick look at memory management under the hood - it's very spikey due to the Java garbage collector but over time seems to use the same amount of memory for the duration, dropping down to about 250MB on average. How much memory do you have on your machine? Any info helps!

Kingunderthemounta.in

Reply Good karma+2 votes
RocketJumpTechnology Creator
RocketJumpTechnology

Thanks a lot for bringing that to our attention! Looking into it now! The game does seem to hover around 2.8GB of memory usage normally (not been at all conservative with memory usage at this stage) which is a lot but shouldn't be a problem for modern desktops/laptops. Will do some debugging now to see if I can find a memory leak.

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EarlyAccessGamer
EarlyAccessGamer

Hi, I have 32GB of memory so it shouldn't be a problem at all (and I'm not even entirely sure it was the cause of the crash - I looked for a log file just now but couldn't find anything). My suspicion is that not enough memory is being assigned to the JVM which could cause it to crash if memory usage spiked. I'm really keen to make a video on this game so I'll try again this evening (GMT+13) and get back to you with an update.

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Rasip
Rasip

The windows demo is using 32bit java. It doesn't matter how much ram your computer has 32bit java will not be able to address more than 4GB, but in most OS it is closer to 3GB.

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ayarger
ayarger

The game's looking good! I enjoy all the activity and movement, and Dave's art is adorable. I think you could really make things feel cartoony and lively if you gave the sprites a bit of bounce as they move, south-park style.

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SenSei76
SenSei76

Look greate! ;)

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King under the Mountain
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There's a new dev update and the first build with saving and loading the game, publicly available from… T.co

Oct 13 2018

We've been pretty quiet for a while - beavering away on the (surprisingly complex) feature of saving and loading th… T.co

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Sep 13 2018

The September 2018 update is now out at Kingunderthemounta.in #indiedev #gamedev #indiegame

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