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Keep Those Bugs Away From The Bomb is your ticket to a fast-paced bullet-hell adventure with heaps upon heaps of weapons, upgrades and unlocks.

Fight your way through waves of hideous enemies, rescue survivors, expand your roster of playable characters, add new weapons, and skills to your arsenal, and most importantly, where you’ll KEEP… THOSE BUGS… AWAY… FROM… THE BOMB!


KTBAFTB offers a virtually endless gameplay with ever-increasing difficulty. Unlock and wield dozens of weapons divided into four destructive categories: metal, fire, electric, and nuclear. Enhance them with various power-ups scattered throughout the levels to become the bullet- hell and KEEP… THOSE BUGS… AWAY… FROM… THE BOMB!

GAME FEATURES

  • A motley crew of playable characters to unlock
  • Dozens of skills and power-ups to upgrade your heroes
  • Variety of automated weapons that fire as you move around the levels
  • Tens of alien enemies with different behaviors and attack patterns
  • KEEPING THOSE BUGS AWAY FROM THE BOMB
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After the original reveal and some playtesting we went back to the lab and started working on improving the game. Over the course of the last few months, our project underwent rather substantial changes to its visuals, gameplay loop, and overall vision. We realized it wasn't B.I.O.T.A. Swarm anymore, but a whole new game...

Introducing: Keep Those Bugs Away From The Bomb, or KTBAFTB for short. No dots this time!

The gameplay foundations did not change that much from B.I.O.T.A. Swarm. Keep Those Bugs Away From The Bomb is a quick bullet hell roguelike which features dozens of weapons and upgrades to make sure each run feels unique. Your goal? Simple, yet you probably know the answer: Keep Those Bugs Away From The Bomb!

Get ready to blast the alien swarm! Yep - alien swarms - still there.
Coming in 2024

Devlog #3 - Modifiers & Inventory

Devlog #3 - Modifiers & Inventory

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In today’s Devlog I want to focus on two systems that have changed the most between B.I.O.T.A. Swarm and KTBAFTB - the modifier system and the brand...

Devlog #2 - Levelling up the currency

Devlog #2 - Levelling up the currency

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After the last Devlog you know what happened to B.I.O.T.A. Swarm, and how it transformed into Keep Those Bugs Away From The Bomb. Today you will learn...

Devlog #1 - From B.I.O.T.A. Swarm to Keep Those Bugs Away From The Bomb

Devlog #1 - From B.I.O.T.A. Swarm to Keep Those Bugs Away From The Bomb

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From now on you can expect regular updates on the game I’m currently working on, as well as some behind the scenes info about the previous iteration...

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