Bean's Quest is a gorgeous 2D platformer with a twist! Emilio has been cursed and his girlfriend kidnapped! Transformed by dark magic into a jumping bean, Emilio must bounce his way to victory through 50 levels spread over 5 worlds. Can Emilio rescue his one true love and find his missing pet axolotls? Bean's Quest is for Windows, Linux, Linux64 and MacOS X!
We put Bean's Quest on Steam Greenlight a long time ago but never posted here about it!
Valve has been approving a lot of games recently for Greenlight, if possible please take some time to go to our Greenlight page and vote for us. Every vote counts!
Click here to vote here!
PS: If we get on Steam we plan to release a bonus world for Bean's Quest! <3
Because We May is a sale collective of developers from different websites, devices and genres that have set low prices for the last week of May. Why?...
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Love this game, I have been getting the axolotl on every level and am currently stuck on (I think the 5th level in) Wizard's lair. Is there any walkthrough or video guide on how to get the axolotls? Thanks!
For anyone having sound issues, go into the game folder (C:\Program Files (x86)\Desura\Common\Beans Quest for me) and delete or move out the openal32.dll file from that folder. Make sure the game isn't running when you do this.
Next start the game and you should have sound. This worked for me on Windows 7 64-bit.
Thank you this fix worked perfect for me. running Windows 7 64-bit.
I'd like to add, do all this at your own risk and don't yell at me if something goes wrong =)
Good game. but i'm having an issue with sound. The game seems to load without it. no music or sound effect play at all. Tried both on windows 7 64bit and windows xp sp3. same result. Anyone having sound issues? Any suggestions I should try?
Good game so far. But having issues with the sound.
Game seems to load without sound. Tested on Windows 7 64bit , and windows xp sp3. same problem.
anyone else having this issue? any suggestions?
It's been a while since I visited the page for this game. I see that a demo has now been made available, and that the game is participating in the "Because We May" promotion. As I said before, this is an absolutely incredible game. Do yourself a favor and pick it up right now, or at least play the demo.
While looking at Because We May, I also noticed that Bean's Quest has been ported to Android. I've suggested this to other developers in the same situation on Desura, and now it's time I asked this to you folks at Kumobius. I'm not interested in buying games through Google's store. Not even for $1. I lost about $10 worth of games after I upgraded to my Android phone (including Doom RPG!). I'm not in the market for anything on Google Play, but I'd certainly like to buy some games for my phone!
I brought this up back in March when I left my review for Bean's Quest. I don't mean to cannibalize sales of the Android version during this promotion, but what I'm saying is that, if it is not too much trouble, it would be excellent if the APK for Bean's Quest was made available as a complimentary "purchased download", so that your customers on Desura could enjoy your game across even more of their platforms.
Humble Android Bundle 1 and 2 did it, some Indievania titles (such as Fairy Mahjong 3D and Marball Odyssey) include APKs, and Marball Odyssey is, as far as I know, the first and only title title on Desura to support Android. It'd be really great to see Kumobius follow suit. :)
Just curious - how did you lose your games? It didn't happen to be this: Androidcommunity.com
No. As I said before, I was referring to the phone I had before I upgraded to an Android phone. Doom RPG is not available on Android, and so it was not transferred, along with Burger Time, Gradius, and Pac-Man Puzzle, among a few others I can't recall. Plus, they were tied to that phone, so I've pretty much lost those purchases forever.
I expect it's possible that I won't be able to play Android games one day, perhaps, but it seems more likely that with a mature platform such as this, that day won't be for a good while, and even then, we'll probably have some method of dealing with compatibility by then.
My point is, I want to actually OWN any phone games I get (Like any other game I get, really. Nobody likes DRM), not merely visit Google Play and have them flip a switch on my account settings to permit me to download and run it from my current phone.
Sorry, I understand your point completely, and I agree with it - I was just trying to be helpful, as the issue that I linked to above happened to me and others I know. (You weren't very clear about how you lost games)