Kakele is a classic 2D MMORPG based on other games the developers played, like Tibia, WoW and Runescape. We try to gather the best game experience from these titles in a single game, Kakele! In Kakele you spend your time fighting monsters, exploring the world, finding treasure chests, making alliances or declaring wars against others. A game trivia: people don't usually pronounce the game name right. The last letter, e, should be the strongest one, just like in 'Pelé', the best football player of all time :)
Development is in full speed (given our free time). Although we are in the early stages, we want to share with you the planned features for the first re-launch of Kakele 2.0. Before that, we will also spawn some test servers to gather feedback and bash bugs.
Here are the features for the first release:
The first version will have full support for English, Portuguese and Spanish
Account management in-app:
Game-play is very similar to Kakele 1.0:
Spells are mostly the same: healing spells, instant damage spells, summons, lure monsters, invisibility, mana shield, damage/heal over time, stealing of health/mana
Quests types and rewards:
Because we want the game to be playable on mobile (no keyboard or mouse), configurable screen icons to cast spells or use items will be added
Friends list and chat
TBD, but what we have in mind is a list where players can add friends so they can see who is online, and have local, global, private chats with ignore lists
In-game shop (still TBD)
I know you are eager to see some progress, and not just read about the future. We will be able to come with a better estimate of when test servers will be available in the following months. Because of that, here are some screenshots of the map we have built so far with our custom mapper tool (notice that it is not how it looks in the client app):
Is there any feature that we missed? Any new feature that you would love to see in the first launch? Any feature that you think is not great for the game? Let us know in the comments!
Bruno, Lucas & the ViVa team.
After a long hiatus, Kakele is back! If you have questions for us, feel free to add comments to this post or to the project page.
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