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. . . Can you hear me? I can't see anything . . . I want to wake up. Please . . . Somebody, wake me up.

Want your voice or music in the game? Know another language and would be interested in helping me polish rough translations? Check out the game's casting call for more information!

Summary

Justice in Unity: Redux is the resurrection of an older project of mine, called simply Justice in Unity. Made in RPG Maker VX Ace, but less of an RPG and more of an interactive story with some sleuthing to be done, JiU: Re stars French-American Det. Elliot Mortensen, a man plagued by his own inner demons (which can be in/directly controlled by the player) and an overwhelming fear of the dark. As the story unfolds, the player watches as their choices either make or break Elliot's relationships, friendships, and sanity.

Despite being made in VX Ace, JiU: Re features a lot of resources from RPG Maker XP, including pieces of tilesets and edits of sprites made by Sithjester and Mack, among others. The game also features various scripts, such as ones by MOG, Khas, and Yanfly, including a few somewhat-heavily modified with custom traits. Mainly, the story is progressed by completing cases, of which there will be many. All of this said, there is no combat in the game, as I've determined the more "RPG" aspects of making games with this engine to be the furthest thing from a strong point for me.

Features

  • Many improvements from the original release (V1.0.1)

  • Footstep sounds for player, one follower, and one event per map, determined by what kind of surface is being walked on

  • modern algebra's Quest Journal converted into a Case Journal, to keep track of the players progress solving cases

  • The ability to slowly drive Elliot Mortensen insane over the course of the game via Dark Choices

  • Custom character portraits

  • Sprites and tilesets from RPG Maker XP, VX Ace DLCs, and various authors

  • Original music from a team of amazing indie composers

  • Sound effects from FreeSound and The Matchmakers

  • Scripts by various RPG Maker VX Ace scripters

  • Voice acting from various CastingCallClub users

  • Rough translations and the ability to switch voiceover language on the fly (but there are no other languages dubbed yet...)

  • The ability to log in and out of GameJolt to sync trophies, thanks to Florian van Strien's API script(s)

Controls

Keyboard

Key | Result
Arrow keys/Numpad | Move player/cursor
Shift | Dash/skip text (Button A)
Z/Space/Enter | Confirm/Interact (Button C)
X/Esc/Num 0 | Cancel/open menu (Button B)
A | Pause the game (Button X)
S | Open key item selection (Button Y)
D | Button Z
Q | Open Elliot's Case Journal/Back one page (Button L)
W | Open Cheshire's Journal/Forward one page (Button R)
F1 | ​Configure engine settings​
F2 | ​Show framerate​
F5 | ​Toggle non-exclusive fullscreen​
​Alt + Enter | ​Toggle exclusive fullscreen​

Gamepad

Button (Xbox controller/PlayStation controller) | Result
L-Stick | Move player/cursor
Button 1 (A/Cross) | Dash/skip text (Button A)
Button 2 (B/Circle) | Cancel/open menu (Button B)
Button 3 (X/Square) | Confirm/Interact (Button C)
Button 4 (Y/Triangle) | Pause the game (Button X)
Button 5 (Left Bumper/L1) | Open key item selection (Button Y)
Button 6 (Right Bumper/R1) | Button Z
Button 7 (Select) | Open Elliot's Case Journal/Back one page (Button L)
Button 8 (Start) | Open Cheshire's Journal/Forward one page (Button R)

Credits

Created by | Noëlle McHenry​
Cast
Det. Elliot Mortensen | James Bryce​​
Émilie Mortensen | Robyn Rybnik​​
Lt. Simon Callahan | Mike Kaminski​​
​Supt. Tanya Bellamy | ​Phoenix Emrys
Dr. K. Laurent | ​Abigail Wahl​​
Dr. Nicolas​ | Dominic Walker​​
Charlotte Callahan | Cari Scholtens​​
Gaëlle Callahan | ​Goldlight​​
Front Desk Clerk | ​Kyle Donelan​
Maci Leblonne | ​kiwiTee​​
Luis Bouchard​ | MisterMisc​​
Maître D' | MisterMisc​​
Léonard Sauveterre | Charles Lacroix​​​
​Mattieu "Malachy" Delacroix | Joshua L. Belmonte​​
​Receptionist | ​Lauren Collis​​
The Cook | ​tbe
The Sous-Cook | ​​Troy Fasig Jr.​​
Stuart Shitbird | ​Dylan Cronin​
Sir Henry Cockburn | ​Xander Phillips​​
Sam DeGarmo | ​Jack Porteous​​
Alice LeBlanc | ​Courtney Grace​​
Casimir Winslow | Xander Phillips​​
​Renée Favreau | Elissa Park​​
​Joël Caron​ | Kyle Donelan​
​Élisabeth Gros | ​tbe​
Claude Fabron | ​​Jonathon Bradley​​
Lorette Bourdillon | ​tbe​
Marceline Bonhomme | Emily Wylie​​
Alexandre Lestrange | ​tbe
Marie Lémieux | tbe
Voicemail | tbe​
Elaine Bellerose | ​Courtney Grace​​
Marcelin Desrosiers | ​John Doyle​​
​Matthias Duval | ​tbe​
Hazzan​ | tbe
Fortune Teller | tbe
Héloïse Callahan | tbe
Stéphane Callahan | tbe
​​Frank Callahan | ​​Stephen Shepherd​​​
​Mockingbird | ​​J.P. Hagen​​
​Dr. Alan Mikkelsen | James Bryce​​
Dr. M. Cheshire | ​​J.P. Hagen​​
Oliver Roarke | ​Anthony Fleece​​
Camille Ibbott | ​tbe
Det. Miles Quinlan | Lewis Thompson​​
Melissa Voclain​ | tbe
​Collin Locklear | ​David Figueroa​​
​Lizabeth Jasper | ​tbe​
Roger Jasper | ​tbe​
Kurtis Abel | ​tbe
Agent Russell Southwell | ​Stephen Shepherd​​​
Agent Terrence Lyndon | ​Anthony Fleece​​
Apryl Knowlton | ​tbe​
Mr. Noël Ragsdale | David Figueroa​​
Julie Carmine | ​Rose Copper​​
Officer Feliz Florence | ​tbe
Jack Kingson​ | tbe
Dustin "Ruler Eternal" Patefield | ​tbe​
Dr. Dallas Calhoon | ​tbe​
Prof. Benedikt Wolff | ​tbe
Dr. Jeremy Faucheux | ​Dale Ogden​​
R.S. Sam Emmerson​ | tbe
Prof. Chris Mencher | ​James Larabee​
Dashiel "Spades" Vance | ​Wes Haas​
John Doe​ | tbe
Stork 204 | ​James Bryce​​
Characters | Noëlle McHenry​​
​Story | Noëlle McHenry​​
​Art | Noëlle McHenry​​
Composers | tentaclepotatodroid​​​
Hayden Graves
Charlie Paul​
​​E.L. Music (Elisha Leenders)​​​​
J0KRR
Ardigyy
​Translation Support
French Translation | ​Charles Lacroix​​
Laure Jennaton
German Translation​ | Melanie Teich​
T.-M. Tran (Amy-Misamone)​​
Russian Translation | ​Vladibear​​
​Portuguese Translation | ​André Luiz​

For other credits, see in-game!

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January 26th, 2019

  • Added to College Beaufort.
  • Began recoding the Case Journal to use a similar system to the Save menu, to translate on the fly. This eliminates the possibility to editing text outside of VX Ace’s script editor, and might cause memory issues (?), but allows translations to, you know, UPDATE.

January 25th, 2019

  • Added to College Beaufort.
  • Added the second batch of Bellamy lines for “The Poisoned Diner” (DE).
    • Added the first and second batches of Alice lines for “The Royal Flush” (DE).
    • Updated the third batch of Elliot lines for “The Poisoned Diner” (EN).

January 24th, 2019

  • Added to College Beaufort.

January 23rd, 2019

  • Added the first batch of Elliot clips for “The Poisoned Diner” (DE).
    • Added the second batch of Simon clips for “The Poisoned Diner” (DE).
    • Added the Fortune Teller’s lines for “The Watchful Shadows” (DE).

  • Wrote some timeout responses.
  • Wrote more dialogue for “The Twins’ Bond”. “The Twins’ Bond” is completed.
  • Updated the German dialogue for “The Twins’ Bond” according to Melle Teich’s translation.

January 22nd, 2019

  • !! Began adding base functionality for turning off Dark Choice indicators and timed choices (latter using Black Mage’s Extra Settings for Choices script).
    • Adjusted System Options to toggle these.
    • Most Dark Choices can be unindicated.
    • Most choices are timed (but some need new “timeout” results).

January 21st, 2019

  • Updated the formatting for the current Japanese dialogue to better match that of the typical Japanese visual novel.
  • Updated the second batch of Elliot lines for “The Poisoned Diner” (EN).
  • Updated the German dialogue for “The Twins’ Bond” according to Melle Teich’s translation.

January 20th, 2019

  • Added the Fortune Teller’s lines for “The Watchful Shadows” (EN).
    • Added the first and second batches of Charlotte lines for “The Poisoned Diner” (DE).
    • Added the first batch of Malachy lines for “The Disappearing Act” (DE).

  • Updated the formatting for the current Japanese dialogue to better match that of the typical Japanese visual novel.

January 19th, 2019

  • Updated the Japanese dialogue for “The Disappearing Act” according to Rio’s translation.
  • Wrote some dialogue for “The Prom Queen”.

January 18th, 2019

  • Updated the German dialogue for “The Twins’ Bond” according to Melle Teich’s translation.
    • Updated the Japanese dialogue for “The Disappearing Act” according to Rio’s translation.

  • Added the first batch of Emilie lines for “The Disappearing Act” (DE).
  • Added filters to clips that needed them.
  • Wrote more dialogue for “The Twins’ Bond”. “The Twins’ Bond” is complete (sans civilian lines).

January 17th, 2019

  • Added the first batch of Bellamy lines for “The Poisoned Diner” (DE).
    • Added the first and second batches of Emilie lines for “The Poisoned Diner” (DE).
    • Added the first batch of Heloise lines for “The Twins’ Bond” (EN).

  • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.
    • Updated the German dialogue for “The Watchful Shadows” according to Melle Teich’s translation.

January 16th, 2019

  • Cast Anja Klukas as Emilie Mortensen (DE).
    • Cast Vincent Fallow as Elliot Mortensen (DE).

  • Added the first batch of Simon lines for “The Poisoned Diner” (DE).
    • Added Dr. Nicolas’ lines for “The Poisoned Diner” (DE).

  • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.
    • Updated the German dialogue for “The Watchful Shadows” according to Melle Teich’s translation.

January 15th, 2019

  • Cast Melle Teich as the Fortune Teller (EN, DE).
    • Cast Melle Teich as Alice LeBlanc (DE).
    • Cast Nadine Most as Charlotte Callahan (DE).
    • Cast Kevin Kaube as Simon Callahan (DE).
    • Cast Matthias Heyl as Malachy (DE).
    • Cast Matthias Heyl as Dr. Nicolas (DE).
    • Cast Katharina Koschel as Mme. Bellamy (DE).
    • Cast Rachel Whitney as Marie Lemieux (EN).

  • Updated the German dialogue for “The Watchful Shadows” according to Melle Teich’s translation.
    • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.

January 14th, 2019

  • Updated Mikkelsen Estate.
    • Updated Police Nationale HQ.
    • Updated Elliot’s House.
    • Updated SImon’s House.
    • Updated Luis’ House.
    • Updated Laurentin’s House.
    • Updated Renee’s House.
    • Updated Elaine’s House.
    • Updated Timothe’s House.
    • Updated Miles’ Apartment.
    • Updated Dawn’s House.

  • Debug Mode now gives the option to switch between applicable spritesets for each character.
  • Fixed a mysterious bug that never happened before that would crash the game when re-entering Luis’ House.
  • Fixed possible softlock in “The Royal Flush”.
  • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.
  • Added to Police Nationale HQ.

January 13th, 2019

  • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.
  • Updated some maps.
  • Added to College Beaufort.
  • Added to Mikkelsen Estate.

January 12th, 2019

  • Made a weather control system to change the weather.
    • Trees now don’t have snow on them in winter unless it’s snowing (because it usually rains in winter in France).
    • Snow now also appears on trees if it’s blizzarding.

  • Fixed a lot of maps not using DetermineExteriorLighting (and thus not allowing weather).
  • Other general sprite fixes.
  • Some plants in the game are now events.
  • Added SoulPour777’s Animated Parallax script and Fomar0153’s Line of Sight script.
  • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.
  • Replaced the first batch of Elliot’s lines for “The Poisoned Diner”.

January 11th, 2019

  • Added more tilesets and objects.
  • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.
  • Updated Gare de Valence.
    • Updated Callahan House.
    • Updated various maps.

  • Added some trees on city streets and whatnot (because from what I seen France has a lot of trees) from the Rural Farm Tiles pack — also added a season variable so these trees will change their leaves depending on the season.
    • Swapped some doors for doors from the Rural Farm Tiles pack.
    • Fixed some door heights.

January 10th, 2019

  • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.
  • !! Added Tsukihime (and other)’s ZLevel script, then adjusted it to remove contradictory features. Script alleviates issue of character heads going through the bottoms of backfacing chairs (etc.), but still allows them to move under said objects, but completely obliterates older saves. This game’s getting too long for this… D:

January 9th, 2019

  • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.

January 8th, 2019

  • Wrote more dialogue for “The Twins’ Bond”.
  • Updated the German dialogue for “The Twins’ Bond” according to Melle Teich’s translation.
  • Added more choice names to the dialogue database files.
  • Recruited Rio / X-Plorez as a Japanese translator.
    • Updated the Japanese dialogue for “The Poisoned Diner” according to Rio’s translation.

January 7th, 2019

  • Wrote more dialogue for “The Twins’ Bond”. The case is now technically finishable.
  • Began drafting the beginning of “The Prom Queen” in-game.
  • Did minor bug fixes.

January 6th, 2019

  • Returned from holiday hiatus. Resumed writing “The Twins’ Bond”.
    • I left myself a lot of comments that don’t make any sense now. Good job, me. Time to make up new scenes, because I left myself no indication of what some of the unfinished ones were supposed to be. :/

  • Cast Chris Tufano as Elliot.
  • Added to Gare de Valence.
  • Adjusted some minor bugs in Callahan House.
  • Added some dingbat font icons for cases.

December 2nd, 2018

  • !! Gallery unlocks now use an array to carry over between new games rather than a bundle of switches.

December 1st, 2018

  • Wrote more dialogue for “The Twins’ Bond”.
  • Added one track by Charlie Paul: “Fortune Teller (Dark)”.
    • Reconfigured the Fortune Teller scene for a new, simpler music setup.
    • “Fortune Teller (Neutral)” is now non-exclusive, and is blended into “Fortune Teller (Dark)” and “Fortune Teller (Elliot)”.
Change Log Updates for November 2018

Change Log Updates for November 2018

News

Updates to the change log for the month of November 2018.

Change Log Updates for October 2018

Change Log Updates for October 2018

News

Updates to the change log for the month of October 2018.

Change Log Updates for September 2018

Change Log Updates for September 2018

News

Updates to the change log for the month of September 2018.

Change Log Updates for August 2018

Change Log Updates for August 2018

News

Updates to the change log for the month of August 2018.

RSS Files
Justice in Unity [Version 1.0.1]

Justice in Unity [Version 1.0.1]

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EDIT: Fixed crash at Quinlan's house (hopefully). First official release!! Contains the typical RPG Maker VX Ace game extractor thing. To install, run...

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Justice in Unity: Redux
Platforms
Windows
Developer & Publisher
Project Eclipse
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Role Playing
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Noire
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