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A modular spaceship game, build/design your ship while you play, explore, escort or help other ships, exterminate pirates and use the remaining modules as part of your ship or recycle them for parts for upgrades or repairs with more than 20 different module types, more than 10 different missions and many different environments that affect how you maneuver and survive, black holes, white holes and many other space anomalies, choose the power distribution of your ship between weapons, shields, thrusters, tractor beams, and many other modules. The game is physics driven so expect things to behave like in space, you just drift in space, mass of modules and many other factors affect how your ship fly and how fast it can accelerate. Many different weapons like energy weapons and kinetic weapons with limited ammo/missiles/torpedos, and only one life expect to have a though time trying to get to the end, get your command center destroyed and you are done.

Post news Report RSS Oxygen and life support

Oxygen role in your ship and how is managed and consumed in your ship.

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Oxygen plays now a major role in your ship, previously oxygen was distributed evenly in your spaceship but now oxygen flows from the life support units to all the modules in your ship slowly and between modules when no doors are available. So if there is a fire the amount of oxygen in that module will be depleted and eventually the fire may extinguish itself if lucky, but if it the module on fire is connected to other modules without doors it will start to pull oxigen from those modules and fire will propagate through your ship. Fire also damages your valuable equipment or it may destroy it completely so it is always better to run and extinguish it, in case of hull breachs oxygen will go into the vacuum of space and if the breach is not closed you may even run out of oxygen! and eventually die. You can purchase more oxygen, or mine it, though the mining process is still under development.

Also at this moment all crew members wear space suits but the amount of oxygen is limited so while in ship they can extract oxygen from the ship at any time, whenever a crew member is in a module the amount of oxygen available will decrease, if your life support systems do not provide enough oxygen to those modules eventually your crew may face some problems and try to find another place with enough supply, so if for example 10 crew members are located in just one module and if the supply is not fast enough some may experience some life problems or may even die. Also if working on a module with fire with low oxygen your crew member will start to suffer after a few minutes without the needed supply of oxygen and he/she may eventually pass out or die.


Green areas have enough supply of oxygen, while red are very low or almost depleted, fire in red areas will extinguish itself after a few minutes but if the supply of oxygen continues it will still spread around.

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