‘It came from space, and ate our brains’ is a top down shooter with horde survival gameplay. The brain slurping aliens are not only vulnerable to bullets, but also to light. Using your flashlight, environmental light, and special powers helps the player to take care of the unwanted pink guests.
It’s been a few weeks since the launch of It came from space and ate our brains on consoles and our major update on Steam, and we can honestly say we’re thrilled with the response we’ve seen so far. From awesome reviews to funny tweets, It came from space and ate our brains has been popping up everywhere and we love that.
Today we have some exciting news. We’re announcing our continued support of It came from space and ate our brains, which means we’ll be bringing updates, new content and gameplay throughout the year! We’re planning four major patches titled: Harder, Better, Faster and (wait for it...) Stronger.
The Harder update will focus entirely on improving the game by addressing the feedback we’ve gathered from reviews, events and player messages. If you’re playing the game on Steam, you can help us by switching to the Beta branch, and testing the changes alongside our development team.
While there are over two dozen individual improvements, additions, tweaks and fixes, there are a couple of items that we’d like to highlight:
Check out the full list of changes:
HARDER Update 1.1 Open Beta - Changelog
The arrow is here to lead the way (in case you wondered which way the danger lurks)
Just follow these instructions:
Have fun playing the updated version of the game. Please bear in mind that it’s a beta build and you may encounter some bugs. If you do, please report them in HARDER - Update 1.1. Open Beta Steam forum dedicated to the beta. We appreciate all your feedback!
Now let’s shoot some aliens!
Having trouble making it through hordes of aliens? Here’s some gear that will help you to stay alive (for another few seconds, anyway)
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