Isomer is an isometric realtime strategy game with world exploration and survival elements, where the player controls alien forces hell-bent on conquering human worlds for their resources.
The worlds are large, teeming with catacombs and life, procedurally generated with gameplay inspired by classic XCOM and dwarf fortress style games. Each play through is unique presenting different challenges and requiring different tactics.
Early access to Isomer is available on our website, current features and progress can be found on here and on the development status page!
After a few days of downtime following the crunch involved in getting Isomer ready for Steam, I have just released a new Isomer build. Build 0.8.9.1 focuses on enhancing enemy bases in a number of ways and fixes bugs reported on the forums from the last build.
So, what's new with enemy facilities? Firstly there's a new block called an alarm control core - this block can be found in some enemy bases and controls all the alarm sensors throughout this facility. Destroying a base alarm control will disable all the sensors and alarms in the building making it easier to assault the powercore without interruption.
Secondly, enemy bases can now extend underground! Previously no enemy base could have any part of it below the ground, as of this build several buildings have extensive underground rooms and corridors adding to exploration and discovery.
Aside from this, two entirely new enemy buildings have been added and more than ten others have been tweaked and updated. Below is the complete changelog for this build:
As with previous new builds, you can update Isomer either via the Launcher (if using the non-Steam version) or by letting Steam handle the process for you automagically!
Isomer is now available on Steam!!! Aside from this, a new build (0.8.8.1) is available today in both Steam and non-Steam flavors.
I have two pieces of awesome news to share with you all today. Firstly and most importantly, last night I came home to an email with the subject line...
Update 17 has a large number of bugfixes and tweaks, but the primary focus has been on polish and snazz. What do I mean by snazz? Well, see for yourself:
The last few days have been quite amazing ! Build 0.8.5.1 (.. and then .2 and .3 ... but moving on ;D) were released, we ran a 50% off sale on Desura...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Will there be an option to play as the humans at some point?
Well, there already exists a mod on the Steam Community Hub that allows you to do exactly that. Just look up "Play as the Humans Mod" in the search box. ;)
I whish I could try this. I actually purchased the game but it refuses to run. First there was a missing DLL file. I installed this and that particular problem went away. But after that the launcher krashes without exception. I've tried to install the the frameworkd mentioned on the forum. I've tried running it as admin. I've also tried kompatability modes of different kinds. But it krashes with the error: 0x000007b every single time. My system is a win7 64-bit system with a i7 920 CPU running at 3.1 Mhz. 12 GB memory and a nVidia 660 graphics card. No other games are giving me any problems so I can not for the life of me figure this out. If anyone know any solution please tell me!
Hey Proteus123, sorry to hear you're having trouble! I replied to your thread on the forums. If you're still having an issue after following my suggestions then please reply on there or drop me an email to konrad@ionisingsoftware.co.uk
Hi,
Sorry about the double post. I should have gone to the support forum directly. But I was lazy since I was not registred there. I've seen your reply on the forum and made a reply. Let's continue the thread over there...
will there be a mac version?
No plans at the moment I am afraid. Top priority for now is getting all the features and mechanics finished. Decisions about other platforms will come later :)
Have you posted this on the Steam Greenlight page? I would greenlight this. Very impressive game. I like its premise.
Sorry for the late reply, yes we're on Greenlight now. We launched a couple of days ago - Steamcommunity.com
If anyone is interested i have a basic first impressions on youtube. Its not something i do but i felt this game deserved a little bit more on youtube :)
Oh awesome! Just noticed you'd done this!! Also lots of really good suggestions, I'll try to work as many of them into the next build as possible.
awesome :D although i wouldn't trouble yourself too much. I'd prefer you take it slow without trying to jam a load of my suggestions in XD
There's some spare development time for the next build while the sprites and audio come together so I'll see what I can do. I don't suppose you fancy doing a brief trailer for Isomer do you? :D
A trailer...intriguing what did you have in mind?
I'll send you an email ;)
Whoa. Sorry I wasn't able to login to this site for quite a while now. I'm very active on my Imbacore YouTube channel though. I do Let's Plays and How To's and Guides.
Where did you send it? There's nothing on my ModDB inbox.
Once this goes out on Steam it's an instabuy for me if nothing dire comes up where finances are concerned. :D
Well send me a pm or something on here or on the game forums and we can go from there if you like id prefer not to put my email on here for all to see :P