Welcome to your ultimate nightmare:
"You`re Peter "Pete" O`Brannon, a Private Eye. Sounds faszinating? It isn`t, trust me - unless you find it exciting to hunt down cheating husbands and lost dogs while living of cheap Chinese food in shabby motels. THAT would be what Petes job is all about - but luckily for him, he has a good customer paying his bills. It`s GlobalSecure Inc., one of the biggest insurance companies on the East Coast. More exactely, it`s Samantha "Sam" Miller who runs their investigation departement on insurance fraud. She`s tough, she`s intelligent, she`s better than Pete. By far better. But due to the companies Code of Conduct and some very nasty ethic rules, she`s prevented from taking, erm, "semi-legal" steps to gain essential information and proofs. That`s where Pete steps in - for 500 bucks per day + expenses + a nice 20% share of the money the company saves with whatever Pete finds out.
Into the Dark is a playable B-Movie, a trash Experience composed out of 60% humour, 30% horror and 10% technical flaws. Enjoy!
This game is based upon the winning entry of the scariest game competition on TGC:
The first release on Gamersgate and as boxed retail product was 30th of October 2012, the official Desura Release in April 2013
WIP Gameplay Level 4:
Just as our "Final Edition for Into the Dark", the 2.0 update for "Father`s Island had taken many of our players by surprise. And that despite the fact that we had mentioned ocassionally to work on something like that.
Well, one of the arguments we heard was "I didn't think you would be still updating your old game". And I can't be mad about that - we have been silent for many months in a row, just responding to emails and Facebook messages. But, behind the curtains of stress-induced silence, we had been working hard, in order to bring the game from there...
Aside from the obvious rework of textures and some assets, there were much more tasks going on in the background:
But, here we go:
If you are a developer yourself, then you might properly ask yourself:
Is there really a business case in updating Into the Dark more than 4 years and Father's Island more than 2 years after the original releases on Steam?
To be honest - financially speaking, no. While we have seen an increase in sales on both games after that, this is nothing that would pay for a few hundred extra hours spent on both games in the last year. But we get good feedback, we got additional curators on steam playing and recommending our title...
...and we have happy customers!
Happy customers are returning customers, who we will hopefully satisfy with
"Nazis of Neuschwabenland"
So, yes, I would do it again!
PS: It`s December. You know what that means. Vota communista - ah, sorry, wrong speech - vote our games for IOTY!
While the final release of Into the Ice is still almost a year away, thousands of people are already playing it. Do you want to join them?
The time has come! We kick off our Halloween Event on Steam with an overhaul and a new release - for free!
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Highest Rated (15 agree) 9/10
I would have prefered giving Feedback to the developers on their page, but the games installer points to IndieDB, so it`s gonna be somehow public: Although I`m pretty proud that this one is from Austria, obviously not far from here, I`ll stick to facts and spare the patriotism influence. I bought this game because of the report on Austrian TV, so I knew what I had to expect - Trash, Zombies, B-Movie-Style. I love that, so I gave it a try. And the game delivers exactly what it promises: Trash, B-Movie…
Nov 24 2012 by ViennaGirl