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Welcome to your ultimate nightmare:

"You`re Peter "Pete" O`Brannon, a Private Eye. Sounds faszinating? It isn`t, trust me - unless you find it exciting to hunt down cheating husbands and lost dogs while living of cheap Chinese food in shabby motels. THAT would be what Petes job is all about - but luckily for him, he has a good customer paying his bills. It`s GlobalSecure Inc., one of the biggest insurance companies on the East Coast. More exactely, it`s Samantha "Sam" Miller who runs their investigation departement on insurance fraud. She`s tough, she`s intelligent, she`s better than Pete. By far better. But due to the companies Code of Conduct and some very nasty ethic rules, she`s prevented from taking, erm, "semi-legal" steps to gain essential information and proofs. That`s where Pete steps in - for 500 bucks per day + expenses + a nice 20% share of the money the company saves with whatever Pete finds out.

Into the Dark is a playable B-Movie, a trash Experience composed out of 60% humour, 30% horror and 10% technical flaws. Enjoy!


This game is based upon the winning entry of the scariest game competition on TGC:

Forum.thegamecreators.com

The first release on Gamersgate and as boxed retail product was 30th of October 2012, the official Desura Release in April 2013

WIP Gameplay Level 4:

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RSS Articles

Hail sheep!


Just as our "Final Edition for Into the Dark", the 2.0 update for "Father`s Island had taken many of our players by surprise. And that despite the fact that we had mentioned ocassionally to work on something like that.

Why that?

Well, one of the arguments we heard was "I didn't think you would be still updating your old game". And I can't be mad about that - we have been silent for many months in a row, just responding to emails and Facebook messages. But, behind the curtains of stress-induced silence, we had been working hard, in order to bring the game from there...

Image 4Image 6

...to here:

Father`s Island 2.0Testing a new water shader

Aside from the obvious rework of textures and some assets, there were much more tasks going on in the background:

  • The underlying Engine GameGuru had received multiple updates and bugfixes, and, with a severe impact on all assets production and rendering, and Upgrade to DirectX11 and PBR surface shaders. While we didn`t exactly force ourselves to show all new aspects of those updates, we tried to make the best use of those handy to us - and were forced to adapt or rewrite our LUA scripts, all of our videos and of course the surface materials to be still compatible. While Father`s Island was just a modest commercial success (compared to Into the Dark), it is still the most successful GameGuru game so far, so we had some pressure to keep our "testimonial" position for the engine itself. (Side note: Check out Hunted, another really good GG game)
  • I wanted to implement Megascans 3D-scanned-objects and triggered a 3 months delay with that plan. But, yes, some are in. This was entirely my fault, blame me.
  • We also wanted to address the Top 3 of complaints we got for the original release: Loading times, Framerate, reloading after death. And hell, we did, but it was quite complicated to implement a respawn system that would place the player at the last useful position, as the game has 4 different endings, and there are often situations where you can achieve something important (read: Find the right key) on 4 different locations far away from each other in the island. So, the respawn positions are now a compromise, but a good one.
  • I felt it cheap to release an overhaul entirely without new content. So we have now two additional FMV video scenes and a small additional side story told by letters & posters. Enjoy
  • We wanted to make sure that it is really the "FINAL" update. Therefore we had 8 weeks of additional testing in the end - with some of the engine changes happening in that period implemented during QA. Phew!

But, here we go:

If you are a developer yourself, then you might properly ask yourself:

Does it pay off?

Is there really a business case in updating Into the Dark more than 4 years and Father's Island more than 2 years after the original releases on Steam?

To be honest - financially speaking, no. While we have seen an increase in sales on both games after that, this is nothing that would pay for a few hundred extra hours spent on both games in the last year. But we get good feedback, we got additional curators on steam playing and recommending our title...

...and we have happy customers!

Happy customers are returning customers, who we will hopefully satisfy with
"Nazis of Neuschwabenland"
soon.

So, yes, I would do it again!

PS: It`s December. You know what that means. Vota communista - ah, sorry, wrong speech - vote our games for IOTY!

Homegrown Games Triple Strike

Homegrown Games Triple Strike

News 2 comments

WE ARE BACK - With "Final Editions" for "Into the Dark" and "Father's Island" released on Steam & a new playable for "Into the Ice" !

How to get your hands on "Into the Ice"

How to get your hands on "Into the Ice"

News

While the final release of Into the Ice is still almost a year away, thousands of people are already playing it. Do you want to join them?

Play NOW Into the Dark & Into the Ice !

Play NOW Into the Dark & Into the Ice !

News

The time has come! We kick off our Halloween Event on Steam with an overhaul and a new release - for free!

Official Announcement: We went back into the ice!

Official Announcement: We went back into the ice!

News 1 comment

Enough of the teasing, enough of cryptic remarks in Interviews spread, enough of occasional screenshots tweeted away. Here we go with the official statement...

RSS Files
IndieDB / Desura exlusive X-Rated X-Mas Demo

IndieDB / Desura exlusive X-Rated X-Mas Demo

Demo 15 comments

The X-tra trashy playable B-Movie featuring the worst Austrian accent in English gaming history proudly presents the X-R-X-MAS Demo! This is a special...

Official Demo 1

Official Demo 1

Demo 2 comments

This is the official ENGLISH Demo released prior to boxed release by the German distributig company. Does not contain X-rated scenes, the new jokes &amp...

Hotfix ENGLISH version

Hotfix ENGLISH version

Patch 2 comments

This is the official hotfix for "Into the Dark", ENGLISH retail version. Fixes: - fixed bug with the electricity puzzle in level 4 - fixed bug with the...

Hotfix for German version

Hotfix for German version

Patch 4 comments

if you bought the German boxed or download version, this patch here will give you several enhancements and bugfixes. Besitzer der Deutschen Verkaufsversion...

Into the Dark 100% Playable L5 Public Alpha Cut

Into the Dark 100% Playable L5 Public Alpha Cut

Demo 16 comments

*UPDATED 12-12-2012 with DirectX needed to run it* If game freezes on loading close to end of loading, replace "dividetexturesize=1" in your setup.ini...

Precursor of  "Into the Dark"

Precursor of "Into the Dark"

Demo 1 comment

This is actually the 1-Level-Demo-Tryout freebie rubbish version that won the Scariest Game contest at the TGC boards. While being unpolished and technically...

Comments  (0 - 10 of 276)
Darkshadow2800
Darkshadow2800

It is a okay game I did play better games before if the I don't mind the dark in this game just the really slow walking and blowing up stuff it more the impact of the explosion is to big I stand as far away as I can get but it still hit or killed I can't find the options menu to set the screen or to see the controls the rest of the game is oky some glitches here and there I like the creepy sound it makes it more scary to play at night hope to see some updates on the game it can be improved a lot

Reply Good karma Bad karma+3 votes
IvanErtlov Creator
IvanErtlov

check out the latest Halloween Edition on Steam.

Reply Good karma+2 votes
jimmylee71
jimmylee71

hi I got the ultimate trash addition, and its really hard, is there a trainer or cheat for it.

Reply Good karma Bad karma+2 votes
IvanErtlov Creator
IvanErtlov

we scripted a god mode for a player with arthritis. Contact us when you a are desperate enough to need that ;)

Reply Good karma+2 votes
Guest
Guest

Hi!
I just start to play Into the dark...looking cool but its a lil bit to dark:) I know its a bit of horror game and should be dark but on the screen I can see only places with light and 1-2 m around nothing else. If there any option tell me plz how to fix that in setup.ini.

Reply Good karma Bad karma+2 votes
IvanErtlov Creator
IvanErtlov

Read here:

Steamcommunity.com

Reply Good karma+2 votes
Rus[T]
Rus[T]

Now that the game has been released, it absolutely gets slaughtered in the reviews all over the interwebz.. :p. Will you guys EVER program a settings/options menu? I want to try this game, but..yeah.

Reply Good karma Bad karma0 votes
IvanErtlov Creator
IvanErtlov

By the way - 12 reviews on steam. 3x not recommended, 9x recommended.

That´s what counts.

Reply Good karma+1 vote
IvanErtlov Creator
IvanErtlov

it has an options menu. It even works!
But it´s hidden in the steam app folder ;)

Reply Good karma+2 votes
OpenDreams
OpenDreams

Looks great man, sweet screens!

Reply Good karma Bad karma+2 votes
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Into the Dark
Platforms
Windows, VR
Developer & Publisher
Homegrown Games - a HRMC label
Engine
FPSC
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Indiedb.com
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6.8

90 votes submitted.

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Highest Rated (15 agree) 9/10

I would have prefered giving Feedback to the developers on their page, but the games installer points to IndieDB, so it`s gonna be somehow public: Although I`m pretty proud that this one is from Austria, obviously not far from here, I`ll stick to facts and spare the patriotism influence. I bought this game because of the report on Austrian TV, so I knew what I had to expect - Trash, Zombies, B-Movie-Style. I love that, so I gave it a try. And the game delivers exactly what it promises: Trash, B-Movie…

Nov 24 2012 by ViennaGirl

Style
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Adventure
Theme
Horror
Players
Single Player
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Indie
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