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Immortal Redneck is a FPS set in Egypt with roguelite elements: random generated dungeons, permadeath, different classes with their own abilities, a skill tree and lots and lots of weapons and abilities. The setup is very simple: the redneck won a trip to Egypt, but after some unfortunated event, he ended up mummified and shooting mythological monsters while trying to understand what has happened to him.

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We're on Greenlight!

News

We're on Greenlight!

Also, check our new shiny trailer

Different controllers, different assets - Devlog #27

Different controllers, different assets - Devlog #27

News

How did we manage to use different controllers in Immortal Redneck? What assets did we use? We'll tell you!

Showing ‘Immortal Redneck’ to people – Devlog #23

Showing ‘Immortal Redneck’ to people – Devlog #23

News

This is a crucial moment in any developer’s life: When your video game is played by strangers, and you get the first feedback.

Moving like a monster – Devlog #22

Moving like a monster – Devlog #22

News

Creatures moving on different heights means problems, but we solved ours in a very simple way.

Unity and the editor tools – Immortal Redneck Devlog #21

Unity and the editor tools – Immortal Redneck Devlog #21

News 2 comments

We rely a lot on Unity's Editor Tools to create some specific parts of Immortal Redneck and we wanted to show our tools to you.

Comments
Guest
Guest

This game looks slow to me.

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TotallyPointless
TotallyPointless

Fantastic little game like serious sam but with a binding of issac randomizer youll love this game! Youtu.be check out my vid if you can but if not still try this game, great fun!

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corcorman
corcorman

Holy crap, this is very interesting looking and also hilarious! What's more insulting to a redneck than being "shot" at, and on top of that being outside of Murica and having to deal with non-Murican ideals. This is going to be fun, will be looking forward to the alpha/beta/release

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Z00L
Z00L

It has this Serious Sam feeling.. I really love the theme / art!

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Odrez
Odrez

Wow, I love the transition from the sand to the bricks! Good job :)

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Saghen
Saghen

Very fascinating! Can't wait to see what you pull out of this. And damn...that concept art :O

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TheGlassEmperor
TheGlassEmperor

This looks amazing!

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Latest tweets from @immortalredneck

RT @heavypercent: GOG.COM DEAL • #ImmortalRedneck | Immortal Redneck by @CremaGames, now 50% off on @GOGcom until Jan… T.co

Jan 6 2020

RT @PlayTemtem: Looking for something to add to your wishlist? Help your progress on Steam Grand Prix and help us by adding Temtem!… T.co

Jun 29 2019

RT @chronodeals: An FPS? And a Roguelike?? Why didn't anyone tell me about this sooner??? Take to the pyramids with nine different c… T.co

May 29 2019

RT @CremaGames: If you're one of the people missing out on @ImmortalRedneck, this is your opportunity! Check out the Alliance Bund… T.co

Apr 1 2019

RT @Wario64: Reaper (10-game) Bundle is $4.99 on Fanatical Bit.ly •Immortal Redneck •Homeworld Remastered Coll… T.co

Jan 23 2019

RT @hypermole80: That face when you stream @ImmortalRedneck with the @Twitch integration on and start regretting all the times I tro… T.co

Dec 18 2018

We welcome you to Deathember with Immortal Redneck's lowest price on Switch to date. Today begins a 50% discount on… T.co

Dec 6 2018