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An indie game about saving a little boy by creating worlds and connecting with his memories.

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Over Haul Begins


I've been on this project for a very long time because its so close to my heart. Now that the base code is done I can click and drag everything while play testing and get things done immediately! There is a long list of things I need to do but here is a small list of what was fixed last night and what is to come:

  • One second delay before entering rooms.
  • Tiles no longer bleed into the next tile
  • Tomb Level Added
  • Water physics altered to "pop" the player out of the water
  • Wall Detection Added but doesn't do anything yet.

Coming Soon:

  • Wall Jumping
  • Wall Friction
  • Tomb Updated with more levels/rooms
  • Running
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