Hypnagogia is the experience of the transitional state from wakefulness to sleep. Mental phenomena that occur during this "threshold consciousness" phase include lucid dreaming, hallucinations, and sleep paralysis.In this state, the only thing you can do is wait and endure. The game is mainly made to be used with the Oculus Rift.
The second level(night) of the game is now finish. Even if some tweaking still has to be done, the animations, models, textures, scripting, audio and programming are finished. The focus is now on the third and last night, which is intended to be the more developed than the two other. This third will have for theme the feeling of being watched, oppression, childhood fears and a bit of mental illness(schizophrenia). Again, the development will begin with the brainstorm for this night(what will happen and when), then the modeling and texturing, the animations and finally, the programming and scripting.
I have also thought of adding a sort of intro for the second and third night. Those intro would be, like in the first night(demo), a dream or a nightmare. Those will end by your wakening, which will be the begining of the sleep paralysis. I planning them to be like a small and short linear exploration game.
If you are interrest in this game, the demo for it can be download here:
If you have an Oculus Rift, you can get the version for it right here
Third update for the game Hypnagogia: New furnitures for the bedroom.
The demos of Hypnagogia are now available for the oculus and for the normal screen.
Second week of development:The bedroom have textures now.
First week of development: Bedroom completely redesigned.
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This is the version of Hypnagogia for the mouse. (normal screen)
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