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Hide & Shriek Mansion is a work in progress game in Unity 3D for PC and console, which will combine spy vs spy and hide n' seek. It's a modern take on the Spy vs Spy genre - Ninja vs Ninja! Spies and thieves vs guards and mechanics, trap setting gameplay, fully navigable environments including climbing drainpipes, through windows, airvents and chimneys! We're aiming for a low poly 2.5D style of graphics, 1 squirt squid ink, a pinch of stealth gameplay and lots of cartoon violence!

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Description

More info at www.pixel-issue.net/tag/hide-shriek/

A short video of some of the basic mechanics for our upcoming game; item collection using Inverse Kinematics, dragging and dropping into the game world, joining ropes which will be climbable, joining cables that will electrify objects, or hoses that will spray water, climbing drainpipes, walking along ledges, climbing through windows, switching lights on and off, and an AI cat.

This is all original work by our in-house team, with the exception of:

Herdsim by Unluck Software.
FinaIK by Root Motion.