Hide & Shriek Mansion is a work in progress game in Unity 3D for PC and console, which will combine spy vs spy and hide n' seek. It's a modern take on the Spy vs Spy genre - Ninja vs Ninja! Spies and thieves vs guards and mechanics, trap setting gameplay, fully navigable environments including climbing drainpipes, through windows, airvents and chimneys! We're aiming for a low poly 2.5D style of graphics, 1 squirt squid ink, a pinch of stealth gameplay and lots of cartoon violence!
A walkthrough of many of our game mechanics in our prototype so far. We will be pitching this to investors, publishers and launching a kickstarter campaign...
hide & shriek mansion 18 minute prototype demo
we've added Ragdoll physics, got the multiplayer up and running, and have cover art!
hide & shriek mansion update: july 2016
We have added flammable books, exploding bowling pins, and tutorials, as well as ironing out the multiplayer gameplay. It's still only a vertical slice...
hide & shriek mansion updates june 2016
Some new screenshots for Hide & Shriek Mansion, showing the front garden, the bathroom, the garage, the graveyard, the kitchen, library and bedroom balcony...
hide & shriek mansion screenshots february 2016
We've been hard at work on Hide & Shriek Mansion, creating exploding cats, dynamite, fireworks, rope mechanics, drainpipe climbing, ledge walking, and...
hide & shriek mansion updates
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