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Hide & Shriek Mansion is a work in progress game in Unity 3D for PC and console, which will combine spy vs spy and hide n' seek. It's a modern take on the Spy vs Spy genre - Ninja vs Ninja! Spies and thieves vs guards and mechanics, trap setting gameplay, fully navigable environments including climbing drainpipes, through windows, airvents and chimneys! We're aiming for a low poly 2.5D style of graphics, 1 squirt squid ink, a pinch of stealth gameplay and lots of cartoon violence!

Add job Report 3D Character Animator at Pixel Issue

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by Pixel Issue on

The Pixel Issue are looking for a 3D animator, experienced with Unity 5, for our spy vs spy game, Hide and Shriek Mansion. Starting ASAP, working part-time, remotely, for 2-3 months, potentially a full-time position in the future.

We need someone experienced with mecanim as well as animation skills, to optimize or redo placeholder animations, and retarget them to the game world. This may likely require scripting.

We're aiming for Luigi's Mansion style visuals and animation.

A short list of the character animations we need optimized:
climbing up through a manhole
picking a lock on a door
picking up items and ground, waist and head level
climbing up/down a drainpipe
walking along a ledge
interacting with a window
opening a window
climbing through a window
sneaking around
searching some furniture
setting some traps around the environment
reaction to triggering a trap
safe cracking
holding up an item
sliding down a pole
activating a revolving bookcase

We also need items of furniture to have animations when interacted with; cupboard doors, drawers, doors, etc.

Please send us your reel and experience with Unity. More details on the game at Indiedb.com

To Apply

send your reel and rates to admin@pixel-issue.net