We are so happy that Heritage reached more than 4000 downloads!
Words can't describe how greatfull we are.
We hope our new project to be more polished, and of course, we hope that when it is released be to your liking
Thanks, many thanks for your support.
We have fixed all bugs, this is the final english version.
Thank you all for your support! It means a lot to us. Here is a list with some bugs discovered by users but a problem arose.
Heritage will be available for download 4/1/2012. Get ready to discover the darkest secrets of yourself.
Finally here it is, Heritage linux version for 32 and 64 bits :) The game is compressed as a .zip file. There's no need to install anything, it's the...
Finalmente la versión en español, con notas y puzzles traducidos.
You inherit the house of your grandmother and decide to visit it after her death. But something else is inhabiting the house, and it seems that your grandmother...
You inherit the house of your dead grandmother and decide after her death meditate on it. But something else is inhabiting the house, and it seems that...
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Can i know this game informations
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ok im lost the answer to the basement door makes no sense. not even the same shape.....???? been fiddling with this puzzle for a bit.help!
"Failed to load mono dll"
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Great game. It scared the **** out of me.
ahh the hypercube is tough still havent solved it
I did a let's play on this game part 1 of 3 is up on my channel: Youtube.com
I have a question: Why is it that freeware 3D games almost never offer an option to invert the mouse Y axis? Since the day I played my very first FPS (First Person Shooter) game, I have *NEVER* been able to deal with the push forward to look up control style. It's not only unintuitive and awkward, it makes games like this virtually unplayable for me. It's like trying to write with your 'wrong' hand.
I've searched the net for some way to invert the mouse functions, but nothing works. I even found a joke program that will do it, and it works fine for the pointer, but as soon as the game starts, it's back to being non-inverted.
I have a whole directory of small, freeware games that look great, but which I can't play because the authors didn't provide the one option that's been standard on virtually every 3D game since Duke Nukem 3D. :(
I recorded a gameplay of the game, I'm not finished yet, but if you want to take a look at the first part here: Youtube.com