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Here you can find a Freeware Version of the first episode of Hedon, with the first full episode and all features and content up to version 1.2.0.

You can find the published version with a slightly expanded first episode and the future content to come on Steam - Store.steampowered.com


You can also find Hedon on itch.io - Zanthebonebreaker.itch.io

Devblog/more consistent updates over at - Patreon.com

Youtube channel - Youtube.com

To play the game, simply go to the Files tab here, download the latest version and follow the instructions inside the archive you download.

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☼ HEDON ☼

Hedon is an entirely original game designed throughout a fair number of years, first as a concept/fantasy world, and thanks to the Doom modding community - an actual thing in the works.

Why give Hedon a try?

➣ It's an oldschool/boomercore shooter not by just looks and engine, but by gameplay.

➣ Gory, fast paced shooting, a solid arsenal of weapons and magic items.

➣ Sprawling levels that offer a degree of freedom and don't hold the player's hand. Exploring, hunting secrets, backtracking and having to figure out what to do next is key. Monsters and pickups are hand-placed and vary according to the difficulty you play on.

➣ Original soundtrack ranging from tense to serene ambient, spiced up with bursts of metal. Also, did I mention Alexander Brandon? If you enjoyed the Unreal and Deus Ex soundtracks, you're in for a treat!

➣ Thousands of hours of work put into an original concept, digital drawn graphics (textures, sprites, frame by frame animations etc.), scripting, sound effects and level design, all by a one man dev team aiming to create a unique game with a unique atmosphere.

➣ It's small, portable, easy to set up and play (unzip and go).

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☼ PHILOSOPHY ☼
My aim is to research classic game design and refresh the valuable bits we've lost in an experience that ultimately rewards the player through learning and investment rather than through mechanically administered gratification.

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☼ GAMEPLAY ☼
Hedon is an oldschool shooter, and that's pretty much enough of a description. Fast paced, gory gun play, non linear level design, various aesthetics (forest, caves, forge, barracks, snowy mountain etc.), exploration and learning by yourself is key (puzzles and secrets that reward the player investment in the game and so on).

You may find that Hedon takes a certain amount of inspiration from games such as Unreal, Blood, Thief, Arx Fatalis, Serious Sam etc. but nonetheless aims to be original at all times.

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☼ STORY ☼
You play as Zan (any similarity with the creator's username is a pure coincidence), a half orc - half demon warrior who wakes up in a caved in tunnel with no memory of how she ended up there.
The first episode will focus on our hero's descent into a strange underground world which is threatened by the sudden attack of a massive Cultist force.

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☼ LORE ☼

There are certain races and factions populating the world of Hedon.

➣ The Iron Division

A faction of amazon-like orcs and goblins, the Iron Division are the keepers Hedon's greatest secret - the crystal technology. Various magical crystals sprawl across the underground, providing energy, heat, oxygen and often forming entire biomes around them. Combining this power with crafting and the ancient art of magic, the Iron Division has founded a whole new civilization within their mountain stronghold known as Valc.


➣ The Cultists

Fallen to sin, the raving husks of what were once human now worship various figures of the Underworld. Little can be done to cull their addiction to pain and suffering. Little but a spray of frag fire or an explosive bolt that is...


➣ The Demons

Chaotic Demons dwell in the deepest parts of Hedon, lashing out at the weaker minds of the inhabitants of the Overworld. In time, they have subdued entire towns to become their cultist slaves and feed their endless hunger through pain and suffering. Demons only care about feeding, and they will stop at nothing to do so.


➣ The Earthborn

Ancient dwellers of the underground, Minotaurs and Dwarves have built their own civilisations, ever clenched in warfare with the Demons spawning from below. However, their great cities and lore were lost hundreds of years after their inevitable defeat in front of hell's armies, and now they have been scattered and forced to live in small clans and towns.

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☼ COLLABORATION ☼

iamfailtacular - story collaboration/world building, brainstorming

Akhzul - Hedon's OST dedicated composer. A one guitar man band.

Alexander Brandon - The man himself. If you enjoyed the soundtracks of Deus Ex or Unreal, then you're in for a few pleasant surprises. I bought few licenses for some of his personal tracks (and other songs that didn't make it in Deus Ex/Unreal) and fit them into Hedon!

Breathelast - A band of underground sharks who pitched in with instrumental tracks of their songs. Also one of my favorite bands ever.

Methadone Skies - Another solid band from the underground, guilty of creating permeating musical atmospheres.

Shivaxi & Xenofish - 5 Michelin Star chef and his cool friend who made an awesome remix for Alexander Brandon's Underworld.



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☼ SOFTWARE USED ☼

Engine: GZDoom
Coding/Scripting/Resource Management: SLADE3
Level Design: GZDoom Builder
Graphic Design (Textures, Sprites, Animations etc.): Adobe Photoshop Elements 8, Clip Studio Paint
3D Modelling: Blender
Sound Editing/Recording/Mixing: Audacity

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Hedon is Out!

News 13 comments

We're finally here! The Freeware version of Hedon has released on IndieDB and itch.io!

Get it here:

Indiedb.com

Zanthebonebreaker.itch.io


I'll be waiting for your feedback and critique, as always. This is just the beginning~

Don't forget to follow me on IndieDB

Since Hedon is legally and technically no longer a mod, I have moved it away from ModDB, and future updates will no longer be made here so don't forget to follow!

And as always, you can keep up to date with development and news on my Patreon, as well as help fund the future chapter and keep the retro alive!

PatreonLink


Release Date Announced

Release Date Announced

News 10 comments

After almost two years and half of development, Hedon's finally ready for release!

This Week In Mods: March 24 2019

This Week In Mods: March 24 2019

Feature

The biggest mod stories for the week of March 24 2019.

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Hedon 1.2.0 (Freeware | Linux 64-bit)

Hedon 1.2.0 (Freeware | Linux 64-bit)

Full Version

NOTE: You cannot transfer your saves from one version to another. Your configurations are stored in a generated gzdoom config file with your username...

Hedon 1.2.0 Source (Freeware | For MacOS)

Hedon 1.2.0 Source (Freeware | For MacOS)

Full Version

This is for Mac users! Read the instructions below!

Hedon 1.2.0 (Freeware | Win 32-bit)

Hedon 1.2.0 (Freeware | Win 32-bit)

Full Version

Unzip & run the GZDoom - Launch Hedon.exe to play! NOTE: You cannot transfer your saves from one version to another. You can only copy your settings by...

Hedon 1.2.0 (Freeware | Win 64-bit)

Hedon 1.2.0 (Freeware | Win 64-bit)

Full Version

Unzip & run the GZDoom - Launch Hedon.exe to play! NOTE: You cannot transfer your saves from one version to another. You can only copy your settings by...

Comments  (0 - 10 of 29)
Serathis
Serathis

Better than Rekkr

Reply Good karma Bad karma+1 vote
nefD
nefD

I stumbled onto Hedon while searching around for Doom 2 mods and, having recently gotten interested in using GZDoom as a platform for original game development, my interest was immediately piqued. I've spent my night playing it and am pretty blown away. Hats off to you sir, because it is really excellent! The gameplay feels tight and intuitive, the level design creates a great atmosphere, and the world building and character design is awesome (LOVE the character design of Zan). Congratulations on the full release of your game, I hope you get the audience you deserve!

Also, i'm sure theres a long list of things you need to do following launch, but it would be awesome if you could write about your experience creating something new using GZDoom.

Reply Good karma Bad karma+1 vote
Zan_HedonDev Creator
Zan_HedonDev

Thanks a lot, one day until it hits the Steam Store with a new version :^)
Glad you liked it, I certainly wouldn't mind talking about development if I=someone were to interview me.

Reply Good karma+1 vote
harakhti
harakhti

Came for the description, stayed because it actually lives up to the claims. Well done!

Reply Good karma Bad karma+2 votes
Zan_HedonDev Creator
Zan_HedonDev

Thank you!

Reply Good karma+1 vote
Guest
Guest

Hay Zan if you do a update for centered weapons can you make it a option to switch back off centered weapons view like they are now ?

Reply Good karma Bad karma+1 vote
Zan_HedonDev Creator
Zan_HedonDev

I'm not making this update anytime soon and even if I would it would obviously be optional.

Reply Good karma+1 vote
berzerk2k2
berzerk2k2

I like the fact that you added the files to Moddb too. I'm sure this will give the game a higher attention rate which it absolutely deserves because it's really enjoyable.

There are two things though I would like to ask/request.

1) Would it be possible to add centered weapons? I'm fine with the current position of the weapons but the Quake player in me would moist if you could make centered weapons a thing.

2) Could you give the final boss a slightly different design/look? Imo he should have his own unique look because he's a very special dude you have to deal with.

Kind regards
Berzerk

Reply Good karma Bad karma+1 vote
Zan_HedonDev Creator
Zan_HedonDev

What files do you mean? I only see the released version files here on IndieDB.

Regarding your requests:
1. Maybe sometime, but right now I have a lot more important stuff to work on.
2. Yeah I was thinking about changing his color or something, I'm just not a fan of duplicating sprite sets or doing a huge sprite set just for something that happens once in the game. I'd rather reuse my resources as often as I can, but I suppose I could at least change his skin color to make him look a bit more special.

Reply Good karma+1 vote
berzerk2k2
berzerk2k2

I can see the 1.2.0 files when I go to Indiedb.com

1) I know other stuff is more important at the moment. But cool that you didn't say no from the getgo. Hope to see centered weapons with one of the future updates.

2) I was thinking about giving him a badass looking armor + helmet or longer/bigger horns or more demonic looking eyes.

Reply Good karma Bad karma+1 vote
Zan_HedonDev Creator
Zan_HedonDev

Ah, right, ModDB has a "game" section that duplicates what's on IndieDB apparently? Man this is so confusing I wish it was just 1 thing altogether.

Reply Good karma+1 vote
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Hedon
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Windows, Mac, Linux
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Zan_Hedon
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Highest Rated (4 agree) 10/10

Brilliant! Last time I played this game in open beta, and now it released!

Mar 31 2019 by Hicks-D

Style
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