Harvested combines elements of the survival, real-time strategy, and top-down shooter genres. The player must build and manage a settlement while defending it from hordes of enemies at night.
Randomly-spawning portals provide dynamic gameplay by creating unpredictable waves of enemies and add a risk factor to shutting down portals. Spawn locations...
spotlight: randomly-spawning portals
Recently I've made a series of changes to the game with a focus on improving combat. These include new weapons, new turrets, smarter enemies, and much...
going big: larger maps, harder combat
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