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The Dwarves of the HammerHelm Clan dream of living above ground, under the sun and clouds. As their Champion, it is up to you to help them establish their home and guide them towards prosperity. But this new land is filled with danger and your town will face many challenges.

The sewers you built last week to help the town remain clean - goblins have moved in and are using it as a base of operations. The farms have become poisoned and won't yield crops. Something dangerous is stirring in the storehouse, keeping the workers from delivering their resources. And the Tavernkeeper has heard rumors of a Necromancer building his tower nearby, plotting to attack the town.

The more your town grows, the more your adventure grows!

  • Build a town from over 30 different structures including houses, armorsmiths, taverns, carpenters, and more!
  • Attract townspeople to help collect resources, build structures, and work in the shops.
  • Craft weapons, armor, and more at the shops you create.
  • Explore your town and enter every building you place.
  • Manage your town's resources to ensure the citizens are happy, healthy, and safe.
  • Quests and events based on how you build your town.
  • Explore dungeons, caves, mines, sewers, and more!
  • Fast-paced, action combat system.

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Some concept pieces for the remaining monsters. I'm really happy with how these monster concepts turned out. My 3D artist is taking a break after finishing the previous new monsters so these should hopefully start appearing in game in a few months!

Lich - The Lich will be used in the Necromancer Tower Quest and may also appear in other locations.

LichConcept


Zombie - The Zombie will replace the current ghost models in the game. Never was a huge fan of the ghosts and I think this guy will have way more personality.

ZombieConcept


Scarecrow - These guys will appear when Farms are attacked and in other quests.

ScarecrowConcept


Rock Elemental - Will include variants to replace the Obsidian, Earth, and Meteorite Elementals that are in the game now.

RockElConcept


Fire Elemental - Going to be fun setting up animations for this guy and adding the fire effects once he's modeled.

FIreElConcept


Ice Elemental - Another one that's going to have some nice effects. Might make him melt or something fun when he's killed.

IceElConcept


Alpha 7.0 - The Big Monster and Combat Update

Alpha 7.0 - The Big Monster and Combat Update

News

The monster and combat update is live in HammerHelm Alpha 7.0! Also includes some other optimizations and fixes.

New Monsters and New Combat

New Monsters and New Combat

News

Quick teaser trailer of the new monsters and new combat system coming to HammerHelm very soon!

Orctober is coming to HammerHelm!

Orctober is coming to HammerHelm!

News 1 comment

Become an Orc, build an orc encampment, battle the Orc boss, and free your people! The Orctober event starts on Oct 26.

Recent Updates to HammerHelm

Recent Updates to HammerHelm

News

A lot of new stuff has been added to HammerHelm recently!

Comments  (0 - 10 of 45)
andrewsalfingerdev
andrewsalfingerdev

:O oooww.. the game looks cool, love the art style, UI and that sun ray <3 Keep up the amazing work!!!

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_Calandryll Creator
_Calandryll

Thanks!

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Qmonster
Qmonster

Will the female dwarves be able to grow beards?

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_Calandryll Creator
_Calandryll

Not at the moment, but it's something I am considering as a few people have asked about it.

Reply Good karma+1 vote
awol-lsd
awol-lsd

i saw a vid about this game said it was mmo, but i see here on the site and on steam it's tagged single player? so i guess this is a single player only game? :( :( :(

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_Calandryll Creator
_Calandryll

Correct, it's not an mmog.

Reply Good karma+2 votes
awol-lsd
awol-lsd

that is a shame, would had loved this if could play with people ;)

anyway looks like a great little game wish you the best of luck

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XJAGYT
XJAGYT

If you need alpha tester let me know royalroachemail@gmail.com

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Guest
Guest

Are there plans to ever make this more open world where you can build your town anywhere? There is such amazing potential in this game and lots of awesome places to explore in the world and I'd love to be able to build my town anywhere, would make the game fresh everytime I played! Just a thought!

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_Calandryll Creator
_Calandryll

For the moment the plan is to keep the current island. Eventually I may add procedural generated islands, but that's honestly a ways off.

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HammerHelm
Platforms
Windows
Creator
_Calandryll
Engine
Unity
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Homepage
Hammerhelm.com
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @supersixstudios

Going back to the original, less realistic sun rays in #HammerHelm. Like these much better. #screenshotsaturdayT.co

Jan 20 2019

Was looking for my dice, playing D&D with co-workers, and came across these. Even had some old notes from a long ag… T.co

Jan 19 2019

Just posted an announcement about the future of #HammerHelm! Steamcommunity.com #indiegame #indiedevT.co

Jan 18 2019

Finally fixed a bug that has been confounding me for weeks! #HammerHelm would fail to load properly on the first at… T.co

Jan 18 2019

Just read there are over 30,000 games on Steam now. It is incredibly humbling to know that from all of those option… T.co

Jan 15 2019

Quick build tonight in #HammerHelm to improve the Town Overlays based on some great feedback following the addition… T.co

Jan 15 2019

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