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Skill, tactics and parkour meet in a snappy multiplayer shooter, aimed to be an ideal online and LAN experience. Dynamically traverse geometry, wield impressive weaponry, and knock off body parts like pinatas. The aim of my creation of this game is to make it as inviting as possible, a cool and exciting experience to share with friends, DRM free and cost nothing to start playing.

Post news RSS Guns of Theory - Dev Log 001

Running, shooting, climbing and being immature. It's a video!

Posted by on

I decided to sit down and show off all the new stuff I've been adding to Guns of Theory. Development will pick up soon I hope.


I kinda forgot to talk about the cannon triple shot dealio, I guess I'll save that for a later date. Later. Later!

Nathan

Comments
Guest
Guest

it looks like a nice game :)

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isbeorn
isbeorn

Lovely fluid motions! And camera for that matter, that's important in a game like like this or I will be motion sick. It makes me wish for a sliding move as well. Will you have any use of the flippety-flips more than being slightly(?) harder to hit?

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TacticalDan Author
TacticalDan

Haha :) no. Is there any reason for flipping? Ever? Really? It's just for fun.

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TacticalDan Author
TacticalDan

Suppose I could add some slide to the crouch. Wouldn't hurt.

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