A challenging game in which the player's main objective is to reach a wormhole while dealing with planets' gravity, hostile entities, asteroids and more, all while managing resources such as fuel and power. It also has an upgrade system, but be careful, more equipped is not necessarily better...
2017 was an intense year. I've been working on this project as much as I could. Considering I'm working on this as spare time, I would like to post this...
development update
Thanks to the gaming community in general, and to you at IndieDB in particular, Gravity Vector breezed through Steam Greenlight in less than two weeks!
we are greenlit! thank you!
After 3 years of hard work and many many changes, the game is almost done! Can't wait to learn what do people think of a game with a very different gameplay...
almost done!
Our physics based project, Gravity Vector, has finally reached a point in development that made us think it's time to go public.
gravity vector is now on steam greenlight!
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