Just like the summary says, I hit a catastrophic pothole in the road that basically destroyed all of the content I had been working on up to a point. All model data, animations and even game data were lost. After a short recovery period, Grave Prosperity: Redux is back on track! Only this time things are a bit different (Or maybe the same?)... While the computer was down I spoke with a number of people who said they would rather see a solid remake of the original game rather than a whole new story all together. It was something I had on a list of things to do eventually, but since I was starting a new slate all together, I figured why not! So now, we can all be expecting a direct remake of the Grave Prosperity from the RPG Maker XP on the advanced Construct 2 engine. At the moment, things are going rather nicely, and a demo of the battle against the first boss is already in the making. At the rate things are going I believe this remake is going to be a very successful one!
After some technical difficulties that resulted in a total loss of all data, work on Grave Prosperity: Redux is finally back on track! With the loss of all previous progress, I have decided to go ahead and proceed with remaking the original game from the RPG Maker. Some of the content on the page has changed (and/or been removed), as a consequence.
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