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DESCRIPTION:

GoIn -Behave or GET LOST! is a 2D bouncer simulator. You manage a night club and need to make sure your customers are happy in order to rid them of their sweet, sweet dollars!

gameplay sample of GoIn

HOW TO PLAY:

Make sure that your guests are happy!
If a person's personal space is invaded, they get dissatisfied and stop spending money.
This game is played with the mouse only:
Mark guests by clicking on them, then decide if you want to let them stay in your night club or if they deserve to get thrown out.

DOWNLOAD

gurkenlabs.itch.io/

LDJAM 42 entry page (VOTE here)


CONTROLS:

controlsscreenshot 3screenshot 2screenshot

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DESCRIPTION: GoIn -Behave or GET LOST! is a 2D bouncer simulator. You manage a night club and need to make sure your customers are happy in order to rid them of their sweet, sweet dollars!

gameplay gif of GoIN


HOW TO PLAY:

Make sure that your guests are happy!
If a person's personal space is invaded, they get dissatisfied and stop spending money.
This game is played with the mouse only:
Mark guests by clicking on them, then decide if you want to let them stay in your night club or if they deserve to get thrown out.

gurkenlabs.itch.io/

LDJAM 42 entry page (VOTE here)

CONTROLS:

  • MOUSE: Move camera
  • press MOUSE1: Select party guests

controls


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GoIn
Platforms
Windows, Mac, Linux
Developer & Publisher
Gurkenlabs
Engine
LITIEngine
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Style
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Players
Single Player
Project
Indie
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RT @kirkhamilton: Is there a better title sequence in all of video games? I can think of some other good ones (AC2 comes to mind) but… T.co

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RT @HakanssonAugust: Channeling my inner @Der_Kevin I made my first ever thing with Bolt! It's absolutely fantastic. @Olivertree if you… T.co

Mar 14 2019

RT @OskSta: Squiggly distance fields on mirrored UVs for fast and easy UI decorations. Distance field cutoff can be tweaked sep… T.co

Mar 10 2019

RT @gurkenlabs: Feature #Preview: Thanks to our contributor "TheRamenChef", we will finally see #isometric maps in #LITIengine's ne… T.co

Mar 8 2019

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