The Ghostly Tales of Lordly Manor is a third person puzzle adventure game where you play as William Lordly who has received a letter inviting him to Lordly Manor from his father who has been dead for five years. William will need to use supernatural powers including turning into a ghost himself, controlling time and possessing inanimate objects to solve puzzles in order to free his father from being trapped in the mansion for all time.
Very soon, hopefully this week unless we find some serious problems, we hope to have a playable beta build of the game ready for the public to mess around with. This is only a short game and should offer about 20-30 minutes of gameplay, but we hope that you will enjoy it and share your experiences with us.
This version of the game has some visual fixes, gameplay is better and some bugs have been fixed.
v1.1 - Enjoy Ghostly Tales of Lordly Manor with minor visual and game play improvements. Explore Lordly Manor in this new 3D puzzle adventure game created...
Explore Lordly Manor in this new 3D puzzle adventure game created by Ghost Lord for PC. Play as William Lordly and learn the secrets of your family history...
Hey, I gave the game a shot over at my channel here - Youtu.be
I enjoyed the lighthearted dialogue between the members of the Lordly family, really meshed well with the bright colors in the game to make it feel fun and relaxed opposed to dark and creepy. My favorite character though has to be the watering can which rolled and rolled into its own destiny (see video).
I got stuck after the falling ceiling, wasn't sure if I was supposed to crouch or go into ghost mode, didn't have much luck with either. Not sure if I missed something, but all the glowing things I saw (some hats, the tile in the room) didn't have a button prompt. I'll have to try some more to get past there since I could see there was more past that.
The placement of the journal button on the keyboard bugged me a bit since one hand was on the keyboard and the other was on the mouse. Might be worth having a button nearby WASD to hit, like R, for people who don't want to reach their hands over the keyboard. I'd put it on both that button and on J so that people can still find it by guessing keys if they forgot.
The ghost mode was pretty clever from what I saw of it, felt pretty smooth and was pretty unique being able to peer through the mansion and see where I could go before I could get there. Keep up the good work!
After making our way inside, we chance upon a strange artifact...
After arriving at the mansion we find ourselves unable to leave. The only option is to find a way inside.
Our journey begins with our main character receiving a mysterious letter inviting him to visit an old family mansion...
Man this pesky human body is holding me back... It would be so much easier to get past this if I didn't have that to worry about.