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Ganja Harvest is a third person Marijuana grow simulator developed with Unity Engine.

The game is currently in very early alpha stage, self-funded and developed by 3 persons.

Some game features:

  • Singleplayer & Multiplayer-Coop
  • Low Poly Environment
  • Character Customization System
  • Marijuana plant, grow & harvest System
  • Upgradeable farm and equipment
  • Consumables
  • Much more...

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Website Update

The Ganja Harvest Website is now online. There is more content to come in the future.

Singleplayer/Multiplayer Coop Update

In the last 3 weeks I mainly focused on the multiplayer part of the game. I experimented with Unity's Multiplayer API and Photon Unity 3D Networking Framework. I was able to successfully setup a working host/client build, which is running with a Third Person Controller and working fine. I tried to implement a Footstep Audio Controller for both host & client and after some hours I came to the decision to focus on the singleplayer part of the game first, for now.

Code Update

Besides the multiplayer part I experimented a lot with Grid Systems or Ground Placement Controllers. We need a nice working grid, on which to place objects. Currently I'm not sure either to use a terrain or plane ground for the grid drawing, but I have setup a working system, where each grid cell is an individual GameObject (plane).

The current singleplayer build also features a Third Person Controller with Footstep Audio Controller for different grounds and a Weed Grow Cycle / Timer for our ultra even before alpha low poly Weed models for grow cycle. Here you can see the weed preview.

GUI Update

Here is a preview of the current Main Menu and Settings Menu. It is fully working and featuring multi-language support. As next I will add an Input Manager.

Model Update

Here are some fence models by TheCel.

Skybox Update

I created a skybox for testing. It may change in future.

Soundtrack Update

Here is another Hip Hop Track from Jack the Rapper.

Dev Stream

We really want to make a Devstream as soon as possible, to give you more information on the game. Also we are looking for any kind of assistance we can get (Modeler, UI Designer etc.).

If you want to join our team, we need any position, please contact me. This is a free offer, we can't pay any position yet.

That's it for the second DevBlog, I hope the next one will be a Devstream.
Thanks for reading and stay high.

The Ganja Harvest dev Team

Ganja Harvest Website

Ganja Harvest Facebook

Ganja Harvest Twitter

Ganja Harvest Soundcloud

DevBlog #1 - Game Features, Models, Soundtrack

DevBlog #1 - Game Features, Models, Soundtrack

News

This is the first DevBlog from Ganja Harvest. In this DevBlog we show some models and tracks from the Soundtrack.

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Ganja Harvest
Platforms
Windows, Mac, Linux
Creator
grasn
Engine
Unity
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Homepage
Ganjaharvest.net
Release date
Game watch
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Adventure
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Indie
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Check out our DevBlog #2: Ganjaharvest.net

Jul 10 2018

Check out our DevBlog #1: Ganjaharvest.net

Jul 10 2018

We just setup our moddb profile, check it out! Moddb.com

Jun 19 2018

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