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GAIN is a first person stealth game with perma-death. Freeze guards, slow time and collect the documents in eight frustrating levels without dying. Upcoming features -- Level editor -- Additional levels -- Leaderboards -- Co-op Play the game at www.gainthegame.com

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You might be thinking what the F is GAIN?. Well, I'm hear to tell you that GAIN is a first person stealth game with perma death, where the player has to collect the document in eight frustrating levels. The player has the ability to slow time, freeze guards and more.

The concept behind steam is simple. Stealth simplified. We was not focused on sound circles, or flashy takwedowns, We wanted to approach stealth in a less confusing and straightforward way. The stealth genre has lost some of its popularity in recent years and we wanted to bring back stealth but in a ''arcadey'' way.

We aim to improve gain with more levels, more gadgets and a level editor. Dont forget to vote for us on steam ---- Goo.gl ....
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GAIN
Platforms
Windows
Creator
worldgame01
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Style
Genre
Stealth
Theme
Realism
Players
Single Player
Project
Indie
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Boxart
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Good graphics does not mean good gameplay.. Please RETWEET this.. #dailyindiedevtips #gamedev #indiedev #gamedesign

Jan 5 2020

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Dec 26 2019

Dont focus too much on the art. Graphics attracts players but the gameplay is why the players stay… T.co

Dec 24 2019

Beware of feature creep. Make sure you have a playable build before you start to add features #dailyindiedevtipsT.co

Dec 23 2019

Dont let your emotions dictate your actions. Whether you you feel sad or happy, make sure the work is done… T.co

Dec 22 2019

Working on a bug for another hour may not help. Take a break and come back refreshed. #dailyindiedevtips #gamedev #indiedev #gamedesign

Dec 21 2019

It takes time to craft and polish an amazing experience for the player. At the same time, every game needs a deadli… T.co

Dec 20 2019

If you ever doubt yourself as a game designer or you dont think you're good enough. Just know this industry barely… T.co

Dec 18 2019

You may not feel like a game designer, but facts dont care about your feelings. If you have developed a game or you… T.co

Dec 17 2019

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