You are an engineer who loves robots and science, but you have fallen into the hands of a corporation. And now you have to create war machines and control the battles, because this is the only way to save your life and the lives of your loved ones.
- Key rivals - robots created on the basis of characters from folk tales.
- Robots can consist of several parts, each of which is a combat unit, with its own nuances.
- You have a total supply of energy that needs to be distributed among the units, which allows them to perform actions.
- Each ability has a condition scale that affects its efficiency.
- Abilities have a different activation time, allowing you to adapt against enemy actions and plan your attacks.
This art was created using a neural network
Added new base compartments: meeting room, museum, workshop. Gradually, the shelter of our hero acquires comfort and greater functionality.
The visual cherry on the rolled armor is, of course, the new bosses. But sometimes with the addition of new units there are difficulties.
This leads to the emergence of new mechanics. For example: the rebirth of a unit after destruction, or the appearance of a new unit on the battlefield. Most bosses have unique (within a given game) features, so adding each one requires some effort.
A lot of attention is paid to the training mode. Purpose: to make learning more intelligible and addictive. Ideally, make sure that the player does not notice that this is an introduction to the game. Difficulties arise regularly, because sometimes it’s hard to put yourself in the place of a beginner and look at the game through the eyes of a new user,
many "learning steps" have to be done privately.
Some were hooked by the art of Baba Yaga ala Bobb Fett. This made me smile a lot, but until the moment they wrote to me about it, I did not put an analogy for anyone. The current look of Baba Yaga turned out to combine its essence and roboticity within the game.
Mysterious golden dragon. What is he? At the moment, this is only a demonstration of the visual, which may be improved and finalized. A new build will be released very soon, which will contain many fixes. And I really need your feedback and opinion.
Greetings, I express my deep gratitude to everyone who visited my last article, giving me a huge amount of feedback and positive emotions.
One day, I was inspired by the Into the Breach project. And now, I'm trying to create my own world of fighting mechs.
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