Fragmentorum Alba is a surreal-horror adventure game set in the 1960s, the strange tale of a nightmarish hotel and an indecipherable tape recording.
We haven’t posted in a while, since we’re incredibly focused in Alba’s development right now, but we’ll have really cool news very soon!
While we prepare those posts, we have recently published an article on GamaSutra, explaining how Alba’s universe was created and expanded by multiple game jam entries, in which we developed not only game mechanics, but focused on the game world and its history, in order to set Alba in a richer universe.
You can check the article on this link:
How Game Jams improved our fictional universe and game design
The snowy, frozen mountains and the warm cabin of Niveus
We have been quiet, but no idle! This is the new Fragmentorum Alba teaser made for the GDC.
The in-game 3D model of the Arx Rubra Hotel rooftop. This is an older version, as we have updated it with more details for the game.
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