"As I moved through the corridors, I could see, in a way, those who had been here before.
I knew then I'd never forget this place."
The third batch of great concept art by Ricardo W. Bess. This time, we're showing some areas of the Arx Rubra Hotel.
These are some of our favorite images. Since the whole game happens inside the Arx Rubra Hotel, it was very important that we could visualize the place.
These concept images not only helped in that, but also provided some great ideas on how to tackle some technical and aesthetical challenges.
This Hotel Rooftop concept art guided us through the creation of the rooftop area.
The Hotel Corridor concept art was very important. Not only did it work as a great reference, but also gave us some very interesting ideas about how to handle lighting.
Some post-production applied to the Corridor Concept, aiming to give it a more "in-game" look.
Tracking!
Thanks for tracking! We'll share more news soon.
This artwork is very eerie and captivating. I love it!
Thank you very much for the kind words! We're working hard to craft a very creepy and unique atmosphere, so stay tuned for more news soon :)
Well, now I'm tracking this game. =P
Thanks OtusGameStudio!
Looking good!
Glad you enjoyed it!