Well it's been a great 2 months but I must announce that Fractured Layers will have to cease development. The original purpose of this game was to actually promote another game I had on Steam Greenlight and now that it managed to pass through, Fractured Layers' purpose is accomplished.
Even with that, I decided to continue to push Fractured Layers as a way to test my skills at promoting my games. Sadly, my conclusion turned out that I didn't really know how to promote this game. Turns out that it's a lot harder than I expected. Simply posting ads (both online and offline) did nothing. I did get some YouTubers to check out the game but only those with small numbered subs. No big YouTubers gave my chance. It appeared that my attempts to promote this game failed.
But as much as my attempts were fruitless, I did learn somethings about it. Even though I didn't get a big crowd of people to check out my game, I did get a few. They didn't left any comments so I can't tell what they thought but the fact that at least one person donated a dollar means that they must of liked the game. The YouTubers also provided great insight as most really liked the game, even with its complicated controls. Pretty much, what little exposure I got it was well received.
What little I learned, I will take into consideration with my next game, Magical Star Pillars, which is the game I mentioned got greenlit. I believe I made the right choice in making Fractured Layers and even grew attached to it even though I only made it to promote another game. I would like to someday make a remake of this game but until that faithful day, this game is officially finished.
There we go. The final article for this game and perhaps some day we'll see Xip and her adversaries once more in action, but for now if you haven't checked out the game, you can download it from the itch site here:
If you want more, then check out my Facebook:
You can also follow the Twitter page for the tl:dr versions of announcements:
Instagram for any concept art:
And if you want to see the game in action, you can see all previous GIFs at my Giphy:
Lots of updates to the game as well as offering some promotional pins.
Though the tutorial taught the basics, the real depth is how each individual character plays.
After receiving feedback on the previous version, a new tutorial has been added.
Fractured Layers has finally been finished and released. However, there is still more to do and you can help.
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This version decreases Sprit's speed and adds code to lower pixel consumption.
Fixed a oversight on the button configuration option where you couldn't select some buttons.
This updates tweaks the opponent AI so that it is less aggressive in lower difficulties.
A small update to Text. If he grabs an item, the next bomb he summons will not only infect the bomb itself but the explosion will also be affected.
Version 1.3 of the full game, fixing many nuances, updated the tutorial, and adding extra features to make gameplay easier to understand.
Fixed an issue with versus mode, specifically the grabbing of your opponents.
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