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  • Monaco is a heist game, like the movie Ocean’s 11.
  • Play by yourself or with up to 4 people on the same screen or online.
  • Each player must take advantage of their own unique character class – the Hacker can shut down the security systems while the Muscle blows a hole through the wall.
  • Monaco does not yet have a release date. It will be on the PC and at least one console.
  • If you want to follow development, check out the facebook and twitter pages. I update them constantly!
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Stealthjam

News



We've had global game jams inspired by single themes, we've seen Molyjam – a game jam inspired by the ideas of Twitter parody account Peter Molydeux, and now the Australian city of Sydney brings us Stealth Jam: the world's first stealth game jam.

Organized by Sneaky Bastards: The Stealth Gaming Blog, iFEST: The Independent Games Festival, and the Academy of Interactive Entertainment (AIE), Stealthjam will be a 48 hour game jam that runs from June 22-24.

We've had global game jams inspired by single themes, we've seen Molyjam – a game jam inspired by the ideas of Twitter parody account Peter Molydeux, and now the Australian city of Sydney brings us Stealth Jam: the world's first stealth game jam.

Organized by Sneaky Bastards: The Stealth Gaming Blog, iFEST: The Independent Games Festival, and the Academy of Interactive Entertainment (AIE), Stealthjam will be a 48 hour game jam that runs from June 22-24.

The jam will kick off in Sydney at a yet to be announced location hosted by AIE. The jam will also be taking place in Ontario, and Darmstradt, with more cities around the world to be added to the list.

The editor of Sneaky Bastards and event organizer, who is also the deputy editor of PC PowerPlay magazine, Daniel Hindes, says he got the idea for Stealth Jam when he interviewed Harvey Smith, lead designer on the original Deus Ex and co-creative director on Dishonored.

"He mentioned off-hand that a really cool way to see what the future of stealth gameplay might be would be to hold a stealth game jam, so I though: yes. I will do that," Hindes says.

"It's so obvious now that I think about it, but it's probably not something I would have thought of doing had Harvey not mentioned it.""I'D LOVE TO SEE GAMES THAT EXPLORE THE CONCEPT OF STEALTH BEYOND THE MECHANICS THAT HAVE BEEN DEFINED BY TRIPLE-A STEALTH TITLES."

The event will feature video presentations from prominent independent stealth game developers like Andy Schatz (Monaco), Nels Anderson (Mark of the Ninja), Tom Francis (Gunpoint), and Dan Silvers (Children of Liberty).

Hindes expects participants to interpret the theme broadly and come up with varied games."I'd love to see games that explore the concept of stealth beyond the mechanics that have been defined by triple-A stealth titles like Splinter Cell, Thief, and Metal Gear Solid," he says.

"As Much as I love those games, I feel like stealth as a genre has quite a lot of wiggle room that hasn't been explored because it's so easy to screw up. To me, stealth, at its core, is about using subterfuge and superior information to overcome a superior force. Taken back to those basics, there's a lot of room for stealth to grow."

Participants can pre-register for the Sydney Stealthjam by visiting the official website.

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Post comment Comments  (0 - 10 of 11)
Hog8oy
Hog8oy

Yo!

Anything happening with this game??

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tomigas24
tomigas24

its on steam

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Nuclearassault
Nuclearassault

Pocketwatchgames.com I think this might answer your question.

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Jashin
Jashin

What's going on with Monaco??

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acesim
acesim

hope this game did't die

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failcake
failcake

Cant wait to have it =), Make a demo or somehting ^^

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TheGameSquid
TheGameSquid

Ah, Monaco finally has a page here on IndieDB. It's pretty much my most anticipated game right now. I can't believe no one came up with this awesome concept before.

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cryzed
cryzed

Someone did come up with this concept before: Take a look at Subversion by Introversion Software ( Introversion.co.uk ); they've been working on this title for 4 years now.

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Kasplatt
Kasplatt

Awesome! And it's so cool that you worked on Whacked!, played that game so much on my xbox

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Skyren
Skyren

This is technically awesome. Colour me impressed.

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