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Foxhole is a massively multiplayer game where you will work with hundreds of players to shape the outcome of a persistent online war.

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Devblog 64: Game design, uniforms and login flow refactoring!

Devblog 64: Game design, uniforms and login flow refactoring!

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Devblog 63: Game Balance and Global Communities

Devblog 63: Game Balance and Global Communities

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Devblog 62: Resistance phase, Animation systems, and Office culture!

Devblog 62: Resistance phase, Animation systems, and Office culture!

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Devblog #61: Research and Development, Illustrations and Office Management

Devblog #61: Research and Development, Illustrations and Office Management

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Devblog #60 : Big quality of life features, Relics, and Moderation Improvements

Devblog #60 : Big quality of life features, Relics, and Moderation Improvements

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Devblog 59 : Foliage, Buildings, and Mod Reports

Devblog 59 : Foliage, Buildings, and Mod Reports

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Devblog 58: Server Optimizations, Region Changes, and a New Vehicle!

Devblog 58: Server Optimizations, Region Changes, and a New Vehicle!

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Devblog 57 : New Years Edition

Devblog 57 : New Years Edition

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Devblog 56: Town Revamp part 3

Devblog 56: Town Revamp part 3

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Devblog 55: Town Revamp part 2

Devblog 55: Town Revamp part 2

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Devblog 54: Town Revamp part 1

Devblog 54: Town Revamp part 1

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Devblog 53: The Dead Harvest Game Jam

Devblog 53: The Dead Harvest Game Jam

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Devblog 52: Collaborative Logistics and Quality of life updates

Devblog 52: Collaborative Logistics and Quality of life updates

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Devblog 51: Moderation, Level Art, and Production

Devblog 51: Moderation, Level Art, and Production

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Devblog 50: UI and Fisherman's Row revamp

Devblog 50: UI and Fisherman's Row revamp

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Devblog: Friend's list and Visibility

Devblog: Friend's list and Visibility

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Devblog: Combat Mechanics and Buildings.

Devblog: Combat Mechanics and Buildings.

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Storage Facility & UI design explorations

Storage Facility & UI design explorations

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Resource Mines and Conquest Map Changes

Resource Mines and Conquest Map Changes

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Islands Map and Conquest Expansion

Islands Map and Conquest Expansion

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Devblog: Gunboat Redesign, Forts

Devblog: Gunboat Redesign, Forts

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Devblog: Anti-Tank Rifle, Foliage Art, and More!

Devblog: Anti-Tank Rifle, Foliage Art, and More!

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Devblog: Armoured Car Edition

Devblog: Armoured Car Edition

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Devblog: World Conquest & Environment Concepts

Devblog: World Conquest & Environment Concepts

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Foxhole Art Contest!

Foxhole Art Contest!

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We are holding and art contest. Flex your creative muscles here!

Devblog: Observation Tower & Technology Center

Devblog: Observation Tower & Technology Center

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Foxhole Communications Update is LIVE

Foxhole Communications Update is LIVE

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A HUGE update for Foxhole was just released! The Communications Update is packed with new features and content including the L.U.V. (aka "Jeep"), Radio...

Radio Backpacks and Map Improvements

Radio Backpacks and Map Improvements

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Drawbridges and Lobby Maps

Drawbridges and Lobby Maps

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Gunboat, Westgate, and Conquest

Gunboat, Westgate, and Conquest

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Foxhole
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