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FOUNDATION : A NEW ERA OF ORGANIC CITY-BUILDING SIMULATION!


Foundation is a grid-less, sprawling medieval city building simulation with a heavy focus on organic development, monument construction and resource management.

The game features in-depth resource management akin to the Anno (Dawn of Discovery) series, expertly mixed with city building elements from Settlers, SimCity, and Pharaoh all topped with narrative encounters inspired by Crusader Kings II to create the ultimate medieval ant-farm simulation.

In this strategy city-builder economy simulation game, players must create a prosperous settlement as the newly appointed lord of a region untouched by man.

Setting to redefine the city-builder genre, Foundation puts the emphasis on the organic aspects of urbanism in the cities of old, powered by Polymorph Games’ proprietary game engine, Hurricane, which allows for full mod support and is optimized for the thousands of moving parts that come with building humongous cities.

Among other things, the engine provides the player with robust building tools to create countless unique monuments that can then integrated into your settlement.

With medieval architecture and urbanism at the forefront of its design, Foundation’s vision is to allow players to recreate cities of that period as they envision them or even as they really were.

Grow your untapped land into a great sprawling kingdom as you appease the political factions of your area, all while listening to a beautiful original soundtrack by the veteran composers who’ve created music for Paradox Interactive’s Crusader Kings II, Europa Universalis IV and The Guild 2-3 games!

FEATURES


ORGANIC URBANISM OF THE MEDIEVAL ERA: Create gridless and organically sprawling cities that grow like actual medieval cities.

LAY THE FOUNDATION, THRIVE, AND PROSPER: Weave a complex web of interactions between inhabitants needs and skills, resources availability, extraction, and transformation.

UNIQUE MONUMENT CREATION TOOL: Craft and design original free-form monuments like Abbeys, Churches, Lord Mansions, Castles and more, with our proprietary node-based tool.

FULL MODDING SUPPORT FOR THE COMMUNITY: Share characters, buildings, quests, and even real topologies through our mod-support tool and be part of the Foundation community.

POWERED BY OUR OWN HURRICANE GAME ENGINE: Experience a city-building game engineered with a dedicated, tailor-made, in-house engine built with our unique vision in mind.

ORIGINAL SOUNDTRACK BY PARADOX VETERANS: Immerse yourself in our blissful soundtrack by talented composers who worked on titles suche as Crusader Kings II and Europa Universalis IV!

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We’re proud to announce that mod.io, the modding API which allows developers to easily add comprehensive mod support to their games, has now been integrated into the upcoming medieval city-building simulator, Foundation!

Polymorph Games, the team behind Foundation, has already created a sample mod which is available for modders to download in order to get a sense of how mod.io allows mods to integrate into the city-builder.


Foundation is built using Polymorph Games’ proprietary game engine, Hurricane – an engine that itself is open to extensive modding capabilities, making it a perfect choice for use with the mod.io modding API. As such, players who are interested in getting started learning to mod the game will find extensive support available.


The best place to start is with the official Foundation Modding Documentation, which will cover how to enable and disable mods, basic LUA scripting, and important directories. If you require additional support, the Foundation Discord server is the next best place to go. Once you’re ready, you can also visit the Foundation page on mod.io to see available mods, and submit your own.

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Polymorph games is celebrating the launch of its mod.io support by offering 25% off the game’s alpha purchase, which is available from the official homepage. The deal is running from now until November 28, and will get you immediate access to the alpha, the digital soundtrack, and a pre-order Steam key for when the game eventually goes live.

For more information about foundation, check out Polymorph Games’ latest developer update. And, if you’re a developer yourself and are interested in how mod.io could help integrate modding support for your own game, don’t hesitate to get in touch!

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Comments
Getcorp
Getcorp

I love the unintentional flexing on Anno/Dawn of discovery games with the grid-less building mechanics. It's about time we say goodbye for 90° angled hellscape, and do something fresh instead.

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Jerikøh
Jerikøh

Nice concept guys!

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yone
yone

Hi!! I have just published about FOUNDATION an article in Spanish about the best upcoming indies: T.co

Reply Good karma Bad karma+1 vote
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Twitter

Latest tweets from @polymorph_games, @foundationgame

Nous avons regardé notre boule de cristal et voici ce qui en est ressorti pour Foundation en 2022! 🔮 Par ici ➡️… T.co

15hours ago by polymorph_games

We looked into our crystal ball and this is what came up for Foundation in 2022!🔮 Read now Bit.lyT.co

15hours ago by foundationgame

Bonjour à tous et à toutes!👋 Nous venons de déployer la patch 1.8.1.4 pour Foundation! Tous les détails ici ➡️… T.co

Jan 20 2022 by polymorph_games

Hello players 👋 We’ve just released Foundation’s patch 1.8.1.4! Find all the details here ➡️… T.co

Jan 20 2022 by foundationgame

RT @FTrouserman: Join me as I dive into build 1.8.1 in a new lets play on Foundation, in early access. Youtu.beT.co

Jan 18 2022 by foundationgame

Aujourd’hui, c’est #AppreciateADragonDay! 🐲 Euh, en fait, nous n’avons pas de dragons dans Foundation… MAIS! Si… T.co

Jan 16 2022 by polymorph_games

It’s #AppreciateADragonDay! 🐲 Wait, we don’t actually have dragons in Foundation… BUT! If you feel like it, you… T.co

Jan 16 2022 by foundationgame

RT @Traumbehueter: FOUNDATION ⛺️ 37 - Ausbau des Industrieviertels ⛺️ Let's Play Youtu.be #Foundation @foundationgame

Jan 15 2022 by foundationgame

Polymorph Games est en mode recrutement! 👉 Directeur-trice artistique (DA) 👉 Artiste principal (Lead) 👉 Programme… T.co

Jan 13 2022 by polymorph_games

Rejoignez-nous dans ce tout nouvel épisode de notre série Lundis Mods! Cette semaine, nous discutons du mod cycle… T.co

Jan 10 2022 by polymorph_games