• Register

Your spaceship has crashed on a foreign planet...and there are many challenges and surprises to overcome!

Fix the energy pipes so that enough fuel can reach your spare spaceship, and you'll be able to fly away.

The goal of Flux Caves is for the player to have a peace of mind at the end of a hard day. In this game, there is no losing or dying; here, you can discover peaceful caves and open-world puzzles, all while listening to soothing music and working your brain muscles.

In the Demo version, you can try out the 4 starting puzzles. If you decide to buy the full version, your save will be carried over to the full game, so you don't have to start again.

Game runtime is 100-120 minutes.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Flux Caves on Steam!


Flux Caves is a 3D puzzle game. My plan is to create something which can be a challenge, but still you enjoy to play. I want to create a soothing environment and this is enhanced by slow piano-based music.

Flux Caves's first big update is here! v1.06

Flux Caves's first big update is here! v1.06


The patch for this puzzle game, contains a big performance upgrade, plenty of optimalization and a hidden object game also included with achievements...

LunarShuriken - - 1,292 comments

Oh, this one looks cool!

Reply Good karma Bad karma0 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.


Latest posts from @fubenalvo_hu

Vasárnap esti random: egyszer csak szólnak este 11kor, hogy játsszák a NeonCode-ot élőben és szívesen látnák a fejl… T.co

Jul 10 2023

Mikor véletlenül bekapcsolva marad minden objecten a debuff... #hungame #thisisfine #retrospace @RetroSpaceGame T.co

Jul 7 2023

RT @VargaBank: Little #gamedev insight: we made this trailer using 3D models and animation, live-action footage, photo shoots & ph… T.co

Jul 6 2023

RT @RetroSpaceGame: Main design pillars for RetroSpace? A thread. - don't take the player for a fool! - reward adaptation and creativit… T.co

Jun 24 2023

Végre már nem titok, hogy dolgozunk a következő csirkalandon :) Hungame.blog #hungame

Jun 22 2023

Pribelszky Mátéval volt alkalmam egy rövid interjút készíteni arról, hogy hogyan készülnek a játékai és mik a terve… T.co

Jun 22 2023

Mennyire tudtak unatkozni az emberek mikor még nem volt internet... :D T.co

Jun 21 2023