A freeform space-based realtime strategy game where the player controls groups of starships and fighters. The game is built around a starmap which the player must rid of all enemy ships, while completing storyline and side missions. During this quest, stations around the map can be used to purchase ships, weapons and modules. The enemy will be trying to seize control of your stations, and take the sector for themselves. Through a variety of missions, you must capture stations and push forward until the Dust Zone is safe once again.
APC?
Armored Personnel Carrier. It's a vehicle that, as the name implies, is armored and carries personnel from place to place -- such as during WW2, dropping Allied soldiers on the beaches of Normandy - D-Day.
For a space setting, I think it would be basically a mini-mobilized-bunker, a heavy shuttle to carry personnel between planets and outposts, though maybe the game author has a better definition in terms of the game.
No, you pretty much got it! That's exactly what this ship is for.
Is there a way to board enemy ships and make them apart of your fleet?
Yep! That's just what this ship is used for.
I'm really looking forward to Dust Fleet and that just makes me want to play it more :)
Eh...? You've got the concept down on what APCs are but those were LCAs (Landing Craft Assault) rather than APCs that landed troops on beaches in WW2.