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A tribute to old time beat'em ups with a handful of action

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DevLog #1: Introduction to the project

DevLog #1: Introduction to the project

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Explaining the main inspirations behind Finger Fight and what the game will feel and look like.

DevLog #2:Our current progress

DevLog #2:Our current progress

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A summary of how the production of Finger Fight is going.

DevLog #3: We have a hand (sort of)

DevLog #3: We have a hand (sort of)

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Change log describing everything the team has worked since the last update

DevLog #4: Important changes

DevLog #4: Important changes

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Announcement of a change in direction of graphical development

DevLog #5: Concept Arts - Characters

DevLog #5: Concept Arts - Characters

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A showcase of the concept arts of the game's characters Christian made

DevLog #6: Motion capture time

DevLog #6: Motion capture time

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A series of motion capture mockup videos to show some moves that will be available on Finger Fight

DevLog #8: The Sounds of Finger Fight

DevLog #8: The Sounds of Finger Fight

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A quick chat about how the sound effects of Finger Fight were made and how they will be implemented in the game.

First demo - Proof of Concept (important info for testers)

First demo - Proof of Concept (important info for testers)

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Release of the first demonstration, where the developers ask the players suggestions on how to improve game pace and level design.

DevLog #10: Meet the Cast Part 1

DevLog #10: Meet the Cast Part 1

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The studio teases our first fully funcional characters.

DevLog #9: Finger Fight is playable, sort of

DevLog #9: Finger Fight is playable, sort of

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Announcement about our progress in the programming of the game

DevLog #7: Name-a-Character contest

DevLog #7: Name-a-Character contest

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Announcement about a special contest made by SMF Studios to allow players and followers to decide the names of our characters