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Faraway Islands is a top-down 2D survival game, set on randomly generated islands you can travel between and explore. Game contains classic survival mechanics like crafting based on combining, gathering resources and food, farming, hunting animals, building shelter and defending from enemies.

World To Explore

All islands are randomly generated, from its shape to number of crabs. At this point, all islands have the same resources and only differs by amounts and its size, but as new things will be added you will be forced to explore more of the world.

Find The Right Combinations

Big part of the game is crafting. To craft something you have to know or guess its combination of items in your inventory. Some items can be made by multiple ways. For alpha purposes most of items can be crafted easily, either from one or two items.

Claim Your Island

To ensure your safety from predators and enemies you can build your own shelter. The game has building menu where you can see all available blueprints. To build an object you have to create its construction site and then add necessary items to it.

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Hello everyone,

The game is finally available on Early Access!

Development is still in alpha version so I still need some time to finish and optimise current systems, but after this I will start adding more content from more complex crafting to dangerous enemies.

If you will decide to support me, please be sure you read this Basic Guide (Game can be confusing).

Below you can watch EA Launch trailer and then visit Steam Store Page.

You can also follow me on Twitter for news and updates.

Thank you for your attention and possible support.

- bocoboc

FI has been greenlit!

FI has been greenlit!


Faraway Islands has been finally greenlit after three months.

DevLog - alpha v21 (10/12/2016)

DevLog - alpha v21 (10/12/2016)


Devlog for Faraway Islands alpha v21. New world generator, control helper, graphics, effects and more.

Faraway Islands on Greenlight!

Faraway Islands on Greenlight!


Faraway Islands is finally on Steam Greenlight today.


Looks cool, I'll follow this :)

Reply Good karma Bad karma+1 vote

This looks so cool! and in gms! haha that's what i use but i'm horrible at it. anyway goodluck i can't wait to do a lets play!

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bocoboc Creator

Well I'm really could use an artist. But thanks :D

Reply Good karma+1 vote

Looking really good so far! Any idea when a demo will come out?
Also I would recommend considering changing engine perhaps to Unity or UE4, because I have programmed in all 3 engines and game maker doesn't offer much freedom as the other two ;)

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bocoboc Creator

I am not planning demo anytime soon, sorry. Thanks for advice with engine, but GMS is the best for me right now. Maybe in future I will continue my Unity attempts :D.

Reply Good karma+2 votes

Well I hope GMS proves to be a good choice ;)
Anyway tracking it and looking forward to the first release!

Reply Good karma Bad karma+1 vote

Following right now! Looks great.

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Latest tweets from @farislandsgame

No screenshot today :( Working on improved island generator which will be more compatible with editor functions and… T.co

May 19 2018

Character/Player setup for editor done. There is really a lot of value sliders in that menu. :D #gamedev #indiedev T.co

May 16 2018

Little video about setting up quest and its objectives in editor. #gamemaker #indiedev #gamedev T.co

May 12 2018

Another editor screenshot. :D Scenario variables can be used for quest milestones, event states or just storing pre… T.co

May 9 2018

Nice little selecting menu. Included islands won't be on world map initially but can be loaded separately as dungeo… T.co

May 5 2018

Text manager for custom scenario texts. Currently designed in #aseprite but I will implement it later. #gamedevT.co

May 2 2018

Dialogue text box is complete. Can be used in dialogues, cutscenes and random npc shouts. #gamedev #indiedev #indieT.co

Apr 28 2018

So another failed #LDJAM41, but I got so far this time. Maybe next one. You can see some screenshots here: Ldjam.com

Apr 24 2018

That background from previous tweet didn't look as good as I thought so I will probably left this quest pointer sim… T.co

Apr 20 2018

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