Expired meat is a 2D, singleplayer, roguelike horror game where the player takes the role of a butcher and defends his kitchen from invading waves of zombies.
In this devblog we announce our latest trailer with the new build of Expired Meat
expired meat devblog #23- new patch and itch.io page
In this devblog we continue to showcase our progress with the overall art of the game.
expired meat devblog #22 visual improvements #2
In this devblog we showcase the improvements being done to the games visuals !
expired meat devblog #21 visual improvements
This is a short devblog to announce the release of Expired Meat on itch.io
expired meat devblog #19 game release
In this deblog we showcase the last finnishing touches of our project
expired meat devblog #18 reaching the end
In this devblog we will showcase the work done on the chefs animations aswell as what to expect next.
expired meat devblog #17 cheff animations and more
Today we take a look at the behind the scenes/thought process of the balancing of the game.
expired meat devblog #16 game design
In this devblog we show a bit more of our chef background work as well as our zombie characters.
expired meat devblog #15 - zombie & more
In this devblog we will be showing more work done with our main character.
expired meat devblog #14 - more chef work
In this devblog we will be showcasing work done on the UI of our game as well as the main character.
expired meat devblog #13 - ui and chef !
IndieDB important article changes and more progress in the development
expired meat devblog #12 indiedb changed and more
After weeks of thumbnails and sketches, our art comes to life !
expired meat devblog #11 colored sketches
Weekly recap - detailed sketches and sound design.
expired meat devblog #10 detailed sketches
Weekly recap - more thumbnails regarding the map and first detailed sketch.
expired meat devblog #9 more thumbnails
Weekly recap - map discussion and thumbnails on going work
expired meat devblog #8 - thumbnails
Weekly focus on level design and some user interface related features
expired meat devblog #7 - level design
In this devblog we will be showcasing some art progress
expired meat devblog #6 - more art
This devblog will focus on showing our progress with mechanics.
expired meat devblog #5 - prototype progress
Expired Meat - Map, Mechanics, Animation and logo!
expired meat devblog #4 - ongoing progress
Expired Meat - Map design, ideas and perspectives.
expired meat devblog #3 - map ? oh yeah !
Expired Meat - First steps, mechanics, socials and more
expired meat devblog #2 - first steps
Expired Meat's first concepts as well as other information.
expired meat devblog #1 - starting off
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