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Expired meat is a 2D, singleplayer, roguelike horror game where the player takes the role of a butcher and defends his kitchen from invading waves of zombies.

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Expired Meat Devblog #23- New Patch and Itch.io page

Expired Meat Devblog #23- New Patch and Itch.io page

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In this devblog we announce our latest trailer with the new build of Expired Meat

Expired Meat Devblog #22 Visual Improvements #2

Expired Meat Devblog #22 Visual Improvements #2

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In this devblog we continue to showcase our progress with the overall art of the game.

Expired Meat Devblog #21 Visual Improvements

Expired Meat Devblog #21 Visual Improvements

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In this devblog we showcase the improvements being done to the games visuals !

Expired Meat Devblog #19 Game Release

Expired Meat Devblog #19 Game Release

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This is a short devblog to announce the release of Expired Meat on itch.io

Expired Meat Devblog #18 Reaching the end

Expired Meat Devblog #18 Reaching the end

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In this deblog we showcase the last finnishing touches of our project

Expired Meat Devblog #17 Cheff animations and more

Expired Meat Devblog #17 Cheff animations and more

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In this devblog we will showcase the work done on the chefs animations aswell as what to expect next.

Expired Meat Devblog #16 Game Design

Expired Meat Devblog #16 Game Design

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Today we take a look at the behind the scenes/thought process of the balancing of the game.

Expired Meat Devblog #15 - Zombie & More

Expired Meat Devblog #15 - Zombie & More

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In this devblog we show a bit more of our chef background work as well as our zombie characters.

Expired Meat Devblog #14 - More Chef Work

Expired Meat Devblog #14 - More Chef Work

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In this devblog we will be showing more work done with our main character.

Expired Meat Devblog #13 - UI and Chef !

Expired Meat Devblog #13 - UI and Chef !

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In this devblog we will be showcasing work done on the UI of our game as well as the main character.

Expired Meat Devblog #12 IndieDB changed and more

Expired Meat Devblog #12 IndieDB changed and more

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IndieDB important article changes and more progress in the development

Expired Meat Devblog #11 Colored Sketches

Expired Meat Devblog #11 Colored Sketches

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After weeks of thumbnails and sketches, our art comes to life !

Expired Meat Devblog #10 Detailed Sketches

Expired Meat Devblog #10 Detailed Sketches

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Weekly recap - detailed sketches and sound design.

Expired Meat Devblog #9 More Thumbnails

Expired Meat Devblog #9 More Thumbnails

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Weekly recap - more thumbnails regarding the map and first detailed sketch.

Expired Meat Devblog #8 - Thumbnails

Expired Meat Devblog #8 - Thumbnails

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Weekly recap - map discussion and thumbnails on going work

Expired Meat Devblog #7 - Level Design

Expired Meat Devblog #7 - Level Design

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Weekly focus on level design and some user interface related features

Expired Meat Devblog #6 - More Art

Expired Meat Devblog #6 - More Art

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In this devblog we will be showcasing some art progress

Expired Meat Devblog #5 - Prototype Progress

Expired Meat Devblog #5 - Prototype Progress

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This devblog will focus on showing our progress with mechanics.

Expired Meat Devblog #4 - Ongoing Progress

Expired Meat Devblog #4 - Ongoing Progress

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Expired Meat - Map, Mechanics, Animation and logo!

Expired Meat Devblog #3 - Map ? Oh Yeah !

Expired Meat Devblog #3 - Map ? Oh Yeah !

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Expired Meat - Map design, ideas and perspectives.

Expired Meat Devblog #2 - First Steps

Expired Meat Devblog #2 - First Steps

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Expired Meat - First steps, mechanics, socials and more

Expired Meat Devblog #1 - Starting off

Expired Meat Devblog #1 - Starting off

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Expired Meat's first concepts as well as other information.