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Elemental War – The next level of Tower Defense Games


Casting a forbidden spell the young apprentice opened a dimension gate through which deadly monsters now enter our world. Can you team up with a cowardly goblin, a dreamy warlock and a self-proclaimed expert to be able to stop the creatures? Or more precisely: Are you ready for the next level of tower defense games?

Fire Element Water Element Shadow Element


Elemental War offers you:


  • Endless fun: 3 game modes, 5 difficulty levels, 6 scenarios, countless maps and enemy types – dozens of action-packed hours are waiting for you
  • Rankings: Compete with your friends and players from your city, your country and the world – and check out how the best play via detailed rankings
  • Hero mode: RPG elements in a tower defense game – monsters with individual characteristics, items to strengthen your towers and quests for special rewards

Nature Element Earth Element Electricity Element


Heart of the game are its three game modes which present completely different challenges to you:

Classic Mode

This mode follows the classic rules of a tower defense game: Survive 60 enemy waves by building your towers at the strategically most convenient positions and strengthen your bastion using combinations of the seven elements.

Survival Mode

No pause for breath: In Survival Mode, the enemy waves follow each other directly – and constantly confront you with enormous problems. Here all your skills are required from start to finish. How long are you able to withstand the monsters?

Hero Mode

Only for real heroes: There are no limits in this mode. Each enemy has a unique ability that makes your life difficult – in return, you'll find powerful items to reinforce your towers.

Steam Page

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Elemental War now is available on Steam and itch.io supporting Windows, Linux and Mac. If you want to support us, buy it now, play it and of course gives us your feedback so we can further improve the game.

What can you expect?

  • Three different game modes in singleplayer, each with different requirements: Classic Mode, Survival Mode, Hero Mode
  • More than 50 items and monster abilities in Hero Mode
  • 6 settings from desert to graveyard
  • Rankings: detailed leaderboards of players

What will be next?

As Elemental War just starts in Early Access today, there'll be many updates in the future. Besides using the feedback you give us, we of course have our own plans to further improve the game. Here's a list of the most important stuff that's planned in the near future:

  • More Quests and Items: in Hero Mode you can unlock new items by solving quests. Actually there are just 5 quest available (they aren't easy, so you won't get them solved that easily), but we will add many more during the next updates to unlock all items that are already part of the game and add new items, too
  • Side quest, that will give a boost for the current game session when completed
  • More Sounds and Effects
  • Full Controller support: playing with controller basically works, but there's enough room for improvements
  • Abilities and Special Events in the different settings: we offer you 6 different settings so far, but they just have a different look yet. The plan is to add some abilities and special events to the settings for Hero Mode to make them more unique. Such abilities can be e.g. higher chance of causing a status change on monsters in the ice world, while a special event can be an ice storm that reduces the range of your towers but also slows down enemies
  • Community Features: We want to push both competition between players and also cooperation.
    • The first step will be to introduce special ranks in the leaderboard (so the better your overall score is the better your special rank will be).
    • As soon as we reached enough players we will unlock new regions for players to join. The idea is to be able to compare your scores with people that live in the same country, area or even city than you do
    • The biggest part will be alliances: You can connect with other players and join a group and be able to cooperate and compete in new ways

Bugs, Feedback and more

For bugs and feedback we have a great ingame reporting functionality. This of course doesn't allow for discussions. We allow discussion on itch.io and set up Steam discussions forum: Steamcommunity.com

But you can also post your feedback in here.

As we're in Early Access we want to hear your feedback on anything. May it be bugs, new ideas or stuff we should improve, everything is welcome.

And now have fun in Elemental War!

Steam: Store.steampowered.com

itch.io: Clockwork-origins.itch.io

Gameplay Trailer and Steam Page live

Gameplay Trailer and Steam Page live

News

We released some gameplay footage and our Steam page is live.

Trailer Release and Release Date Announcement

Trailer Release and Release Date Announcement

News

Today we released our trailer for our tower defense game Elemental War. Release date will be October 18th, 2018.

Apply for the closed beta of Elemental War!

Apply for the closed beta of Elemental War!

News

We are looking for beta testers for our Tower Defense game Elemental War! You can find out why you should apply and what awaits you here.

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Elemental War
Platforms
Windows, Mac, Linux
Developer & Publisher
Clockwork Origins
Engine
Unity
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Style
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Fantasy
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Single Player
Project
Indie
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