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A bonsai-growing game currently in development, focusing on the shaping process of the tree to provide a relaxing and aesthetic experience.

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Eda - devlog, August 2016

News

Demo release


Fist of all, a demo of the game is now available!

Reworking the UI for mobile


The menu has been greatly simplified and the text eliminated to be replaced by icons.
Much clearer, they also avoid the need for localization.

alpha rats eda new menu

The selection screen is now simpler and clearer, and also way more consistent: before, the different scenery elements were not selected using the same kind of interaction, which led to confusion.

Some easily accessible "randomize" and "play" buttons have been added on the top-right of the screen, and make the whole experience feel way more fluid and intuitive to use with touch controls.

alpha rats eda mobile first UI

alpha rats eda new selection scr


Implementing touch controls for the camera

  • pinching for zomming in and out
  • finger swipe to move the camera around

The addition of control over the camera for the player allows them to be more precise when shaping the tree, which was difficult before on small screen devices.

Adding persistence


The implementation of leaf persistence is still far from perfect, but contributes to add a more "natural" feel to the experience.

kill leaves


Eda - Devlog, May 2016

Eda - Devlog, May 2016

News 2 comments

Reworking a prototype made during the Ludum Dare 34 in December 2016 to make it a finished game.

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Eda - Demo (windows)

Eda - Demo (windows)

Demo

Free demo of Eda, currently still in development! Any feedback is very welcome.

Eda- Demo (linux)

Eda- Demo (linux)

Demo

Free demo of Eda, currently still in development! Any feedback is very welcome.

Eda - Demo (osx)

Eda - Demo (osx)

Demo

Free demo of Eda, currently still in development! Any feedback is very welcome.

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Eda
Platforms
Windows, Mac, Linux, Android
Creator
alpha_rats
Engine
Unity
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Virtual Life
Theme
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Players
Single Player
Project
Indie
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