In Duralumin Wind take the role of a helicopter pilot, pressed with the task of bringing an end to a conflict. To survive and keep your helicopter in the action complete mission objectives while securing ammunition, fuel and helicopter repair kits.
Duralumin Wind is a straight forward twin stick shooter with influences from the other helicopter themed action games like Red Zone and the Desert/Jungle Strike series.
This is it, Duralumin Wind is now released and out now in the wild. The final game consists of four levels. I hope everyone that checks it out enjoys it. If you do have any issues, please reach out to me and I'll do my best to help. Anyways check out the trailer and screen shots below.
Anyways if Duralumin Wind looks interesting to you, check it out on...
Also want to take this time to thank a couple people who either helped directly or indirectly with making this game actually come in to be. Artem Brullov who did the art and Aurelien Montero who did a fantastic job with the sfx and music in Duralumin Wind. Likewise I have to thank Benjamin Anderson who's extensive tutorials helped jump start my knowledge of gamemaker.
The Duralumin Wind origin story or how I started making a video games after stopping for three years.
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