Drunk On Nectar is a Nature Sandbox game about animals, plants and ecology. Multiple game-modes allow you to play as a creatures, simulate ecosystems or challenge yourself on quests maps with leaderboards.
Multiplayer support is planned for 2018.
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a 0.1 mm accurate micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features eight invertebrate species:
Plants are first-class citizens in DoN and expected to play an increasingly important role over time.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
Meet the "Blue Mud Dauber", A Parasitic Wasp that provides for its young by capturing spiders and sealing them shut inside a mud nest. Yikes!
By popular demand, this species (which was originally planned as A.I. only) has now been released as a fully playable creature along with new Survival Quests and unique gameplay.
Let's take a look in this release video!
Oviposition occurs next to the spider
The "Blue Mud Dauber" Wasp features new Survival Quests, Egg laying and Nest provisioning gameplay. This update offers perhaps DoN's strongest gameplay yet, so please be sure to check out this new species (and the Jumping Spider survival where you now have a new adversary!)
This is also DoN's biggest bugfix release yet, with several fixes and improvements added to the game.
So Is she a sweet nectar drinker or a fabled persecutor of spiders?
Both actually, as the adult wasp only feeds on nectar. It is your larvae that have a penchant for spiders, so each egg of yours is carefully laid in a secure mud nest and provisioned with at least three spiders.
This hybrid gameplay is what makes the wasp standout in the roster because it is simultaneously a benign pollinator of flowers, whilst also being a serious threat to the resident spider population.
Currently the A.I. uses a densely packed cluster of mud nests (co-located) while the player is provided with smaller chambers scattered throughout the map for you to explore and find.
Mud Nest building is not a part of this update but, it will be added eventually.
DoN's biggest bugfix patchIncluding, but not limited to:
With the parasitoid wasps finally in place, all the building blocks for Act 2 are here. A nocturnal wasp will need to be added though, so that, along with gameplay design for Act 2 (and maybe another ground-based prey) are the pending tasks. Almost there now!
Thanks as always for reading, hope you enjoy playing the Blue Mud Dauber! :)
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