《Drifting》is a third-person shooter-action game. The combat system revolves around air-to-ground, air-to-air shooting and traversing. Each encounter in the game challenges the player to develop a situational awareness in 3D space, which includes constantly prioritizing your target whilst observing the surroundings to find out the key to advance to the next stage.
Broken Pillars and Beams
In this scene, I was experimenting on disjoint and thin walls, which may be more threatening than meets the eye, since players need to plan his/her route beforehand whilst dodging in-coming missile.