Patch note v0.83:
GAMEPLAY
-Rotten system has been corrected, now works as intended.
-The desk of R29 now works as intended.
-One new daily tip.
GRAPHIC
- New lighting (again) for every room of the game. Still improving with what we can do with Unity.
- The Room Stats panel (maintaining right click) has been graphically reworked, more changes to come.
- If the flowers of an Air Recycler get dehydrated, they now have an animation of falling down.
-Complete change of the brightness option. Now works as intended.
AUDIO
- Ambiences sounds volumes have been balanced.
- The music will now be present in the spawning cabin when starting a new game. So you can now where it all started : it's where the music is.
- Changed occlusion system of 3d sounds.
- The ambience sound of the corridors can now be heard in the main menu.
FIX
- Bug solved: The arm will no longer have glitch in it's animations.
- Bug solved: The inventory will no longer get opened when trying to open a container.
- Christmas trees deleted.
- Some objects could be forced to spawn at least 1 time (like the auto-medbot). They can now be forced any amount.
- Small optimization in the way rooms spawns. No effect on the game.
See you soon for Update 0.84 !