The retro mix of a shmup and a rpg you've always wanted to play! Battle space monsters, pirates and avoid asteroids, upgrade your new spaceship and buy new weapons !
The gameplay is fast paced and based more on killing enemies than escaping thousands of bullets.
The inspirations for the gameplay are games like Raiden, Donpachi and other classic shoot'em'up games that did not have tiny hitboxes and did not throw 10000 bullets at you (this is not a bullet hell).
Skill, dedication and patience is what you will need to be able to defeat your enemies but if you can't, you can always warp out of a level, upgrade your ship and come back with a vengeance!
This videogame is currently in development by Augmented Irreality.
Fabrice Bacquart / Game Design and Programing
ClemenC / Art and Animation
Yerzmyey / Music
It is set a week after the Steam Autumn Games festival which we'll be a part of so you'll be able to play the demo during the festival (Oct 7 to 13).
Be sure to follow and wishlist the game here: DreadStar on Steam
Watch the release trailer below:
DreadStar's alpha demo is available for download on Itch.io and Gamejolt. A retro-styled shoot'em'up with RPG elements such as leveling, skill points...
Latest news from DreadStar's development, retro-styled rpg shoot'em'up. Insight from game development challenges and how game and level design influence...
Latest news from DreadStar's development, retro-styled rpg shoot'em'up. New visuals for the 5th level and updates to the level editor among other things...
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