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Your name is Henry Stanley. As a New York Herald journalist you’ve been sent to Africa to find the missing traveler and explorer, Dr Livingstone. After many months of searching you’ve managed to reach the village of Ujiji, where as you heard, you can find elderly white man. Hoping that you have reached your destination, you crossed the threshold of the house indicated by natives.

In the house full of mysteries and closed doors, you must solve many puzzles. They are standing between you and missing doctor. You are constantly clinging to hope that Dr. Livingstone could be somewhere inside.

Key Features

  • The inverted escape room – you don't run away, but keep moving on, overcoming obstacles and solving puzzles to learn a secret of a place you've reached. Your opponent is the house full of nooks, crannies and secrets.
  • A strange House – The house you're getting into is not a normal building. Each room is unique and hides its own secrets.
  • An immersion – intuitive interactions with elements of the environment allow you to fully experience the gameplay.
  • A spirit of African culture and European travelers – the confrontation of two worlds allowed to build a unique audio visual style and vibe.
  • A journey across Africa embed in a single house – learn facts from lives of famous travelers, who changed the face of Africa.
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You will also have the chance to meet us on our Discord channel - we are happy to answer your questions about Dr. Livingstone, I presume? The Q&A session will start on 10th June at 5 PM GMT (10:00 AM Pacific Time) here.

Dr. Livingstone, I presume? Demo

We have developed a room full of puzzles for you, which you will be able to challenge for a limited time - the demo will be available only from 9th to 14th June.

Don't forget to add Dr. Livingstone, I presume? to your wishlist!

'Dr. Livingstone, I Presume?' demo available now + some new concept arts!

'Dr. Livingstone, I Presume?' demo available now + some new concept arts!


Summer Game Festival is live + some new concept arts!

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