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Help Patchman rescue the Sheeple from enslavement by the Drone army!

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Patchman vs. Blue Squares

Patchman vs. Blue Squares

News

More Sheeple need rescuing, and Patchman is on the case! But now there are sinister new Blue Squares to contend with...

Patchman in Translation + itch.io launch

Patchman in Translation + itch.io launch

News

For four operating systems: Linux, OSX, Windows, Android - and over twenty languages supported!

Patchman vs. Red Circles

Patchman vs. Red Circles

News

The first episode of Don't Be Patchman is ready for desktop and mobile!

Don't Be Patchman - Kickstarter Suspense

Don't Be Patchman - Kickstarter Suspense

News 6 comments

Our Kickstarter is a rollercoaster teetering on the edge of a volcano! What is going to happen?

Pixel Art Animation Timelapse

Pixel Art Animation Timelapse

Feature 5 comments

Ever wonder what it takes to draw high-color pixel art?

Steam GreenLight is Live

Steam GreenLight is Live

News

Featuring a new trailer with 100% freshly-squeezed gameplay footage!

Designing the Drones

Designing the Drones

Feature

Debugging, developing, and duplicating these adorable robots.

Dastardly Devious Drones!

Dastardly Devious Drones!

News

Fast, dangerous machines that give Patchman heaps of anxiety!

Coding the Sheeple: AI in a Realtime Physics World

Coding the Sheeple: AI in a Realtime Physics World

Feature

Their brains are composed of a "problem -> solution(s) -> plan(s)" system.

Introducing: The Sheeple

Introducing: The Sheeple

News

Collect symbols, visit vending machines, and eat yummy packaged food! Ignore those tubes tho...

Nectar - From Simple Concept to Complex Creation

Nectar - From Simple Concept to Complex Creation

News 1 comment

Another plant in our game. Grow it, water it, harvest it, throw it, eat it, and spit it out!

From Fruit to Seed to Plant - Our Growing System

From Fruit to Seed to Plant - Our Growing System

News 2 comments

We'd like to share early info on one of our key in-game mechanics: plant growth.

How we (Painfully) Migrated our Game Art Assets into Sprite Sheets

How we (Painfully) Migrated our Game Art Assets into Sprite Sheets

Feature 1 comment

For our first blog entry we'd like to go over one of the technical challenges we faced!

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Patchman vs. Blue Squares
Platforms
Windows, Mac, Linux, iOS, Android
Engine
Moai
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